Thread: MoreCore Character Sheets
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August 27th, 2019, 15:42 #61
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- Richmond, VA
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Nah, though that makes sense in a way.
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October 2nd, 2019, 08:38 #62
I am attaching Coriolis - The Third Horizon character sheet for MoreCore. It contains fully configured rolls with parameters. only the MoreCore tab is configured, the rest is untouched.
It is part of my custom extension for Coriolis (again for MoreCore) located here: https://www.fantasygrounds.com/forum...-for-MoreCore)The past is a rudder to guide us, not an anchor to hold us back.
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October 5th, 2019, 23:30 #63
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- Feb 2018
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Anyone have a character sheet/theme for talislanta for morecore?
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October 14th, 2019, 19:39 #64
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- Dec 2018
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Is there any progress on a character sheet for Battletech the RPG or A Time of War?
I thought I had seen somewhere that one was being worked on.
If not I will have a go at generating one. Might take a while.
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October 14th, 2019, 20:00 #65
I would say give a go. If someone else is working on it you can collab and expand it to an extension or a full blown ruleset.
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October 19th, 2019, 16:40 #66
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Anyone got or working on a sheet for Swords and Wizardry? I'd design my own, but I'm not sure where to start.
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December 6th, 2019, 04:00 #67
Here is the Rifts character sheet. Theres a lot that depends on the extension modification I made to Damned's extension. So if you just load it into the base MoreCore there will be a lot of fields missing. Changes were:
MoreCore Tab
1. Combat frame has fields for Current MDC, Max HP, Max SDC (these are not exported to the CT). Added # of attacks (also not exported to CT).
2. Frame titles are changed to Rifts relevant terms.
3. Added attributes and bonus fields.
4. Added Saves and Defense rolls as well as the fields that modify them.
5. Added example skills and the modifiers for them. Mostly filled with junk data to demonstrate functionality. Presently they are not auto-calculated but the upkeep in per level changes would be fairly trivial. Implemented as a "saving throw" since the skill rolls weren't a good fit.
MoreData Tab
6. Added Spell/Tattoos frame title. Used /spellpoint decrement to automatically subtract from the PPE field. Most spells aren't damage spells (so no rolls) but even those that were damage will not roll. It was either decrement or roll, not both. Range, duration and cost shown.
7. Added Psionics frame title. Since the Psionic points will not decrement the rolls WILL work. There still aren't a lot of damage or duration rolls.
8. Changed spellpoint frame to get rid of the irrelevant spell slots and used current and Maximum PPE and ISP.
9. Made a frame for races and classes. Ideally this would go on the last page but those entry fields won't take links.
10. Made a frame titled for moves and bonuses.
Main Tab
11. No real changes. Just some suggested fields for people with complicated SDC/MDC/HP (like changes with powers)
Abilities Tab
12. No real changes. Just demonstrated how it could be used in Rifts by populating with junk powers and abilities.
Inventory Tab
13. No real changes.
Notes Tab
Added two additional classes fields for inactive classes. The active class is the original and _should_ still update properly when the party is given xp. I haven't tested this. Without the extension I think this will look pretty weird. (The first line was really hard to work with. Merge didn't work the way I thought it should resulting in the original fields overlapping my modified fields. I still don't know why it did what it did but I worked around it.)
MCR_PC1.pngMCR_PC2.pngMCR_PC3.pngMCR_PC4.png
Character Sheet Here
I have the Extension for this here.Last edited by danielfruth; December 6th, 2019 at 07:50. Reason: Added # of attacks.
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December 6th, 2019, 04:03 #68
The last picture I attached was messed up. Rather than trying to fix the attachments in the I will just add that last page in this post.
Attachment 30668Last edited by danielfruth; December 6th, 2019 at 07:52. Reason: Deleted quoted info
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March 18th, 2020, 11:36 #69
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- Jul 2019
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Is there a wiki/document/video anywhere about how to mod a character sheet for dummies? Someone suggested maybe MoreCore would be good for Gamma World and I was taking a look.
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March 18th, 2020, 12:44 #70
As per other suggestion look at 4E however here is how you build something in MoreCore without any coding.
https://www.youtube.com/watch?v=u7UENAvECO8
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