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August 21st, 2019, 12:21 #11
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August 21st, 2019, 20:12 #12
I have no problem with the radial menu : https://imgur.com/xp0muAu
I upload my latest version of the extension. Maybe a bad upload last time?
See in first post.
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August 22nd, 2019, 04:55 #13
- Join Date
- Jul 2017
- Posts
- 40
This is my radial menu. And yes, I downloaded the latest version and started a new campaign. MYZ Radial.png
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November 17th, 2019, 02:17 #14
- Join Date
- Aug 2015
- Posts
- 269
Hi, for some reason I can't load this extension inside fantasy grounds anymore, did the latest patch kill not work with it?
Sessions Running
All currently on hold with the world going crazy. Doing random one shots.
Youtube Channel
https://www.youtube.com/channel/UCy8...upGKeqfxKaw1hQ
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December 30th, 2019, 20:04 #15
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January 2nd, 2020, 00:40 #16
- Join Date
- Jun 2019
- Posts
- 3
Same
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March 14th, 2020, 21:30 #17
- Join Date
- Mar 2019
- Posts
- 2
Same problem here
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April 14th, 2020, 03:21 #18
- Join Date
- Jun 2015
- Location
- Brisbane Australia
- Posts
- 162
The video shows a pool area. Is that relevant to that video or is it part of this module (not showing on mine)? It suggests a PUSH function ?
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November 18th, 2020, 20:03 #19
- Join Date
- May 2018
- Location
- Southeast OK
- Posts
- 82
Seems to work properly with FGC is there a fix for Unity?
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October 5th, 2021, 17:56 #20
- Join Date
- Aug 2016
- Posts
- 17
I thought it worth a try to see if anyone is doing anything in the Mutant: Year Zero area. I'm anticipating starting a game in the near future.
I'm more than willing to update the extension for Unity, which looks like it's mostly needing the dice fonts in this package, or the base Mutant Dice package fixed.
Does anyone know if there is a way to reverse engineer a .fgf file to get back to ttf? Otherwise I may try to take a look at making a new custom dice font file to update it.
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