Thread: Artillery Question
-
November 22nd, 2019, 02:45 #1
- Join Date
- Jul 2005
- Posts
- 62
Artillery Question
I'm working on a Weird War 1 game and I'm not seeing how to manage the (in)accuracy of artillery. Do you select a grid square as a target and roll to hit. If you miss how do you determine where it lands? Are there modifiers to the to hit target number since you typically do not have direct sight to your target? Am I just missing the rules somewhere.
Pikup
-
November 22nd, 2019, 14:13 #2
- Join Date
- Feb 2009
- Location
- Columbus, Ohio
- Posts
- 301
Under SWADE, page 77 under Cannons (top half of the page) has you covered - Bombard specifically.
-
November 23rd, 2019, 00:45 #3
- Join Date
- Jul 2005
- Posts
- 62
Thanks I kept looking in the index under artillery.
-
November 23rd, 2019, 02:00 #4
- Join Date
- Feb 2009
- Location
- Columbus, Ohio
- Posts
- 301
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks