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November 18th, 2019, 05:08 #11
First off, YAY!!! and THANK YOU!!!
Some initial feedback (all of these are just my opinion, mind you, but were the first things I thought of) and are in no way critical
- Just like when you click on the PC's token on the main and skill tab of the party sheet (if it is your character), clicking on the Ship token on the ship tab of the party sheet should take you to the ship sheet (if it is a ship you are assigned to)
- You should also be able to click on the PC icon in the crew assignments and bring up the PC's character sheet (if it is your character)
- HP, SPs, Drift, AC, TL, DT, and CT should be centered over their content
- Text is garbled in popups for Science Officer (Target, Lock On) actions
- Should actions that require ranks in a skill prevent you from using them if you don't have the proper amount of ranks in that skill? My opinion is yes.
Last edited by deer_buster; November 19th, 2019 at 01:06.
aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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November 18th, 2019, 06:51 #12
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,692
Dominic actually brought up a few of the items you mentioned already (open sheet on click, action limits), but I asked him to just note them down and move on to CT. The headers and science text should definitely be fixed sooner.
Cheers,
JPG
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November 18th, 2019, 17:09 #13
Updated first post with changes to Science Officer help text and alignment of Partysheet labels.
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November 19th, 2019, 13:33 #14
- Join Date
- Apr 2018
- Posts
- 42
I am getting the following error:
Script Error: [string "campaign/scripts/charship_crew.lua"]:41: attempt to call field 'getDatabaseNode' (a nil value)
This occurs after I drop a PC starship into the Party Sheet and assign a crew member a role, then open the starship from the Character Starships window.
Great extension by the way!!
Scott
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November 19th, 2019, 17:32 #15
That error seems to stem from my use of getDatabaseNode instead of getValue. Please try it with this call instead and see if it eliminates the error for you. Sorry that this section of code is causing people so much trouble!
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November 19th, 2019, 17:54 #16
- Join Date
- Apr 2018
- Posts
- 42
That worked! Thank you! I am running my first ship combat session this evening, so glad to have the extension working.
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November 19th, 2019, 20:32 #17
- Join Date
- Sep 2017
- Location
- Orlando
- Posts
- 90
I know you have the operations book coming out soon. Did you look at magic officer and first mate?
ill play with the mod tonight. Curious how position switching goes
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November 19th, 2019, 20:45 #18That worked! Thank you! I am running my first ship combat session this evening, so glad to have the extension working.
I know you have the operations book coming out soon. Did you look at magic officer and first mate?
ill play with the mod tonight. Curious how position switching goes ��
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November 20th, 2019, 01:02 #19
Another feedback point. The Roll on the chat window needs to show the name of the action that was used...
aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
Extension Support Discord: https://discord.gg/gKgC7nGpZK
Extensions = risk to your gaming experience. If you haven't tested out the extensions in your campaign before your gaming session, turn them off. If you don't backup your campaigns regularly, you're doing it wrong.
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November 20th, 2019, 07:12 #20
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