Starfinder Playlist

View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
  1. #1591
    This is awesome! So glad the have PFRPG2 support!! Thanks Dulux-Oz!
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  2. #1592
    Quote Originally Posted by Gwydion View Post
    This is awesome! So glad the have PFRPG2 support!! Thanks Dulux-Oz!
    All good things come to those that wait
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  3. #1593
    Thanks for the update Dulux-Oz. Works with SWADE! Mucho appreciated good sir!
    Cross-examining Lawyer: Mister Cogburn, in your four years as US Marshal, how many men have you shot?
    Rooster Cogburn: Shot? Or killed?
    Cross-examining Lawyer: Let us restrict it to killed so we may have a manageable figure!

  4. #1594
    Quote Originally Posted by dulux-oz View Post
    All good things come to those that wait
    Try but I am not a patient man... lol. Just purchased your November sound links module to continue to support you!
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  5. #1595
    Quote Originally Posted by Gwydion View Post
    Try but I am not a patient man... lol. Just purchased your November sound links module to continue to support you!
    Also did I and the simple and martial weapons are already triggered. Also critical hits and fumbles. I guess it'll be preety funny when the players hear a witch laughing every time a fumble happens!

    Magic will be tricky, though.
    I'm not sure wich line will work better as a trigger... any clues?

  6. #1596

    Exclamation Bug Reports / Feature Requests

    Hi Everyone,

    If you would like to report a Bug or make a Feature Request in relation to this DOE please do so in this Thread.

    The best way to make a Bug Report and/or Feature Request is to follow these guidelines:
    • Please give your Post a Heading/Title of either “BUG Report” or “Feature Request” (eg. like the Title of this Post). Your Issue will then be assigned an Issue Number of the Post’s Post Number.
    • For Bug Reports, please include:
      • The Version of FG you are using
      • The Ruleset you are using
      • A List of all Extensions you have loaded, including any and all Version Numbers
      • Whether the Bug occurred on the GM's computer, the Player(s) computer, or both
      • Any Error Message(s) displayed (if any)
      • And as detailed a description of what you were doing when the Bug occured
    • For Feature Requests, please include as much detail about the Feature as you can.
    • Before making such a Bug Report or Feature Request Post, please look through this Thread to see if your Issue or Feature hasn’t already been posted. I'll periodically summarise the Bug Reports and the Feature Requests and their Status in a Post to this Thread.
    • If you have further information about a Bug or a Feature Request then you can make an addendum Bug Report or Feature Request by following these guidelines. Please add the original Bug Report or Feature Request Issue/Post Number to the end of your Post's Heading.
    • In an effort to keep the number of Posts in this Thread from being overwhelmed, please do not post “Me Too” Bug Reports or Feature Requests.


    If you would like to contact me to obtain help, or for any other reason, please do so by Posting to this Thread (greatly preferred) or, if you require some privacy, to the Fantasy Grounds PM System (not preferred at all).

    Note that posting to the Fantasy Grounds Forums will result in the fastest response, not just from me but also from other users of this DOE. I only check my PM Inbox every couple of days.

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  7. #1597

    Join Date
    Dec 2016
    Location
    Las Vegas NV
    Posts
    531

    Bug Report

    Good Day Dulux
    Let me start with a Congrats on your improving health and I hope you keep feeling better every day

    I noticed a few weeks ago that my DOE: Sound Autochat stopped working. I finally had to to chase it down today.

    I am running FG Version 3.3.9
    Running a 5E game.
    No error messages are given to the system.
    There appears to be a conflict with the Theme made by Damned names "The Coming of Night" I have disabled all other extensions except the DOE's and this one and it kills the Autochat.

    Thanks for all the work you put into all your extensions!

  8. #1598
    Quote Originally Posted by Bonkon View Post
    Good Day Dulux
    Let me start with a Congrats on your improving health and I hope you keep feeling better every day

    I noticed a few weeks ago that my DOE: Sound Autochat stopped working. I finally had to to chase it down today.

    I am running FG Version 3.3.9
    Running a 5E game.
    No error messages are given to the system.
    There appears to be a conflict with the Theme made by Damned names "The Coming of Night" I have disabled all other extensions except the DOE's and this one and it kills the Autochat.

    Thanks for all the work you put into all your extensions!
    Actually, that's by Iotech (I discovered after much research) - I'll see who's responsibility it is, mine or IoTech's

    Give me a couple of days

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  9. #1599
    In one of the previous updates, FG introduced the ability to drag/drop the banner images to the shortcut bar. I just noticed when I try it with the Sounds banner I get an error.

    Script Error: [string "sounds"]:1: bad argument #2 to 'setShortcutData' (string expected, got nil)
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  10. #1600
    Quote Originally Posted by mattekure View Post
    In one of the previous updates, FG introduced the ability to drag/drop the banner images to the shortcut bar. I just noticed when I try it with the Sounds banner I get an error.

    Script Error: [string "sounds"]:1: bad argument #2 to 'setShortcutData' (string expected, got nil)
    Hmm, I never noticed that - let me look into it and I'll get it out in a new release,

    Thanks Mattekure - I assume this is FG v3.3.9, CoreRPG, DOE:Base 4.0.1 and DOE:Sound 5.0.0?

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

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