Thread: What's Old is New
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August 20th, 2019, 22:23 #271
- Join Date
- Oct 2016
- Posts
- 50
Both themes for WOIN are appear. Problem looks solved.
Thx for fast reaction.
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August 20th, 2019, 22:33 #272
Thanks for letting us know. It won't happen again.
I'll add the Skills/Exploits back in on the next update. I'm on Holiday/Vacation from tomorrow (why do these issue only occur on the day before I go away?) and when I come back (2 weeks) I'll be working on NOW and thus updating the ruleset with the latest errata etc.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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August 27th, 2019, 04:55 #273
- Join Date
- Jul 2019
- Posts
- 1
Will I be able to run O.L.D. games using the N.E.W. DLC in FG? I've only just bought the pdf rules for O.L.D. and don't know know how interoperable they are with N.E.W. (although I plan on getting that soon).
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August 27th, 2019, 08:58 #274
- Join Date
- Oct 2016
- Posts
- 50
Probably it is possible. I am transferring N.O.W and it is quite works. Main problem is to transfer additional skills and exploits. So far there is no easy way to do it. The only way is edit new exploits directly on PC's carts. I hope that MBM will repair it soon.
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September 5th, 2019, 22:57 #275
- Join Date
- Sep 2016
- Location
- Strongsville, OH USA
- Posts
- 19
It's good to see you back again, MBM. I'm sorry to hear about all the problems you've faced recently. I'm still monitoring this thread because I have a great deal of interest in seeing this product succeed. I know what it can be like to fall out of love with a task and have to slog my way through to the finish. I'm wishing you all the best and truly hope that things get easier for you in your personal life. Been fighting cancer, myself, since 2016 and I know it's a full time job for those around you when it happens. I am plagued by kidney stones too - so I can sympathize with you there. It's definitely all part of the Great Suck. To have to deal with other life issues on top of that? Too much.
I'll keep checking in and seeing what all has progressed as time passes. Don't know whether you are the religious type, but I'll keep you in my prayers just the same.
Take care and have faith. We're rooting for you.
~Dan
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September 6th, 2019, 11:30 #276
Hi Dan,
Thanks for your words there. I am free of Kidney stones for the moment, though I've had pain in my left lower back this last week, so another might have appeared
Now regarding the Exploits, I see something has broken it, I'll get it fixed next week to allow you to create and edit your own Explolits and I'll check skills. I've been reading through NOW, there's nothing too bad inside it that I've seen. I've also been working on the latest errata. Expect an update in around 2 weeks.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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November 22nd, 2019, 21:51 #277
- Join Date
- Dec 2015
- Posts
- 288
We've been playing WOIN NEW with the ruleset, works well - thank you MBM!
Has anyone tried running Judge Dredd with this ruleset? It uses WOIN, and the character sheet is essentially identical. I haven't done a thorough comparison of what changes, if any would be needed to run JD.
Related, is it possible to change the visuals of the character sheet to customize to Judge Dredd character sheet, or is that locked?
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November 22nd, 2019, 22:03 #278
- Join Date
- Jan 2019
- Posts
- 29
You can change the style for yourself only. Rebellion has the liscence for 2000AD. I almost exclusively used the WOIN system here for 2000AD. I manually added the needed items and ogl stuff.
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November 22nd, 2019, 22:22 #279
- Join Date
- Dec 2015
- Posts
- 288
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November 23rd, 2019, 13:44 #280
Folks,
Been working on WOIN, as I want to run Judge Dredd next year, so been addressing the lack of equipment you can create yourself (mostly done), have made sure all recent errata is done (and it is), plus has my ace theme guy (Dan Titan) update the theme to make it more efficient.
I'll be sending this to internal test in the week.
On a side note, I've been working on NOW, that should be ready for very early New Year.
Sadly I doubt Smiteworks will get the license for Judge Dredd, but I'll make sure the ruleset should work.
Cheers
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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