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August 23rd, 2018, 20:14 #11
Last edited by Valarian; August 23rd, 2018 at 20:54.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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August 23rd, 2018, 20:53 #12Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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August 23rd, 2018, 22:50 #13
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August 24th, 2018, 22:57 #14
Oh man I love the 2d20 Modiphius System. I can't wait to give this a try on FG. Do the momentum tokens automatically add the extra d20 to the rolls or do you spend them and right click to add dice?
FG Con 13 – Fantasy Grounds Online RPG Convention - October 12-14 2018
Register at www.fg-con.com for all the latest info.
Technical Administrator for Fantasy Grounds College
Holder of the "Ultimate License" | Allower of Demo Players!
GM of Nephilim Wars - 5E Post Apocalyptic Campaign
DM of Destiny Calls - 5E Homebrew that includes Waterdeep: Dragon Heist
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August 25th, 2018, 00:10 #15
Spend token(s) and right-click to add additional d20s.
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August 25th, 2018, 00:24 #16
FG Con 13 – Fantasy Grounds Online RPG Convention - October 12-14 2018
Register at www.fg-con.com for all the latest info.
Technical Administrator for Fantasy Grounds College
Holder of the "Ultimate License" | Allower of Demo Players!
GM of Nephilim Wars - 5E Post Apocalyptic Campaign
DM of Destiny Calls - 5E Homebrew that includes Waterdeep: Dragon Heist
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September 2nd, 2018, 09:29 #17
There's an update to the extension file to resolve the issues with the (ID) icon errors in update 3.3.6. The problem was caused by an overrride of the campaign template file. I've removed this override from the extension for the moment, as it looks like the override was unnecessary. A few basic tests as GM and connected user doesn't throw up any issues. Let me know if you spot any. Apologies for disruption to games that the error has caused.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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September 2nd, 2018, 14:45 #18
Thanks Valerian for resolving the issue. If there’s is anything problematic I will raise it with you. Thanks again for creating this ruleset!
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September 2nd, 2018, 14:54 #19
- Join Date
- May 2014
- Posts
- 1
I've been meaning to play ST:A since I picked up the ruleset last year and I've had FG on my Steam account for four years without haven't figured out anything. I've been looking for players locally but may have to consider online gaming if I want to play. Now I have to figure out both :P . Your work is greatly appreciated, and thank you for giving me reason to get on this.
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September 29th, 2018, 01:28 #20
- Join Date
- Jan 2007
- Location
- Oklahoma City, OK
- Posts
- 7
I see the background and the character sheets, how do we get this system to calculate successes instead of sums...
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