Thread: Mongoose Traveller 1st Edition
-
May 4th, 2018, 16:44 #11
Hi Logarus,
Thanks for the question. The beta period is now closed. The ruleset is now marked 'Early Access' and will be in the store soon.
GL with Pirates. There will be an official conversion (guessing late summer) from Mongoose for that on FG, but from what I've read of it, you'll have few issues with this ruleset, the only thing that might be an issue is Animals use HitPoints, NPC's only support the Wound Track at the moment.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
May 10th, 2018, 00:20 #12
YIPPPEEE YIPPPEEEE its in the store....
It shows up in the general list and under the Mongoose tag in the publisher filter.. Still needs to be added to the ruleset filter tag.
YIPPPEEE...YIPPPEE HUZZAH HUZZZAH.. I am really happy ty MaxBeardMan and Smiteworks.. my favorite rpg is finally in Fantasy Grounds as a supported ruleset.
Chumbly
Ad Astra ---> to the STARS!!!!!
-
May 10th, 2018, 00:49 #13
- Join Date
- Jun 2013
- Location
- Isanti, MN
- Posts
- 2,922
How do I get rid of the "delete" button on the CT? It is always on for PCs (works as expected for NPCs).
-
May 10th, 2018, 03:23 #14
- Join Date
- Aug 2017
- Posts
- 8
When do you think a 2nd edition version will be out....
Logarus
-
May 10th, 2018, 07:43 #15Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
May 10th, 2018, 07:44 #16Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
May 10th, 2018, 07:46 #17Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
May 10th, 2018, 17:45 #18
- Join Date
- May 2017
- Posts
- 237
Fantastic, I've been waiting for this for what seems forever
After tinkering with it for awhile now, might I make a few suggestions:
A couple of images are cut in half, one of them has no upper half?
Add the Survival & Promotion/Advancement to the career information will save looking it up in the reference manual.
Take off the worlds tab, its only used once for creation & can be easily referenced from the manual along with Background skills.
Could it be made into two modules? A players (for character creation) and Referee Book, that way you can unload a lot of tables you only need once.
A planets tab (similar to NPC's) would be extremely useful as it could not only contain the UWP, & details but could hold information on goods & services for trade & passengers.
I would like to see the Patron & Trade tables included, though.
Ships, really need ship data tab.
-
May 10th, 2018, 23:18 #19
Congratulations on the release.
"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
-
May 11th, 2018, 06:57 #20
Morning All,
Started on a new contract during the working week, and been bombarded by meetings (serves me right for working for a Government department).
I'll jump on all the feedback/issues over the weekend, but thanks for all the messages and things, you're ace folks.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks