5E Character Create Playlist
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  1. #91
    LordEntrails's Avatar
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    Review has been posted. https://www.fantasygrounds.com/forum...on-by-Dulux-Oz

    I have to say, I wasn't expecting to have such a highly rated review this early in my blog (I consider myself very critical). But I will also say it hadn't occurred to me to be rating one of Dulux's extensions. I pretty much consider them as close to official FG add-ons as you can get.

    I will also add that I considered it a pretty hard product to review. Because by itself, it doesn't do much. But it does ALLOW you to do so much more with the other DOE extensions.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  2. #92
    Quote Originally Posted by darrenan View Post
    Bug Report:
    This only happens on the player side, not on the host side.
    Connect to a campaign as a player and select a character, but do not open the character sheet.
    Change your dice to have black text.
    Open character sheet from portrait, dice text changes to white.

    Later tonight I'll verify that this happens when only DOE: Base is loaded.
    <ping!> Did you get a chance to look at this bug yet?

    I did verify that it happens with just DOE: Base loaded, and does not happen with no extensions loaded. DOE: Base must be mucking with the dice color info during the character sheet open handler.
    Last edited by darrenan; January 8th, 2017 at 19:02.

  3. #93
    Not yet darrenan - I've been a bit swamped the last little bit.

    It is on my radar, I've just got to pry some time free.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
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    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  4. #94
    Quote Originally Posted by darrenan View Post
    <ping!> Did you get a chance to look at this bug yet?

    I did verify that it happens with just DOE: Base loaded, and does not happen with no extensions loaded. DOE: Base must be mucking with the dice color info during the character sheet open handler.
    That's now been resolved and will be in the FGv3.2.2 updated DOE: Base
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  5. #95

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    Dulux, what about the thousands issue on currencies? Will you sneak a fix on that into the update?

  6. #96
    Quote Originally Posted by Bidmaron View Post
    Dulux, what about the thousands issue on currencies? Will you sneak a fix on that into the update?
    First of all: Wrong extension and wrong extension thread.

    Secondly: I don't know. I'll have to take a look at it as I work through ALL of the DOEs to bring them up to FGv3.2.2-compatability.
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  7. #97

    Join Date
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    Quote Originally Posted by dulux-oz View Post
    First of all: Wrong extension and wrong extension thread.
    Oops, sorry about that. Somehow, I got the idea that the currency code was in the base DOE. Don't know why I believed that though.

  8. #98
    Quote Originally Posted by Bidmaron View Post
    Oops, sorry about that. Somehow, I got the idea that the currency code was in the base DOE. Don't know why I believed that though.
    It's cool - don't worry about it
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  9. #99
    Hi Everybody,

    I've just placed an update to the Extension on the first post.

    As normal, if you have any issues or suggestions then please let me know.

    Enjoy!

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  10. #100
    I wasn't sure which thread to address this in, it effects all the DOEs, so I figured I could hit them all at the same time here. I just downloaded the FG 3.2.2 and updated all my extensions, and noticed that all the tabs are gone, well not GONE, gone but "see through". Minor issue, I know, but I thought I would let you know. Thanks, you are GREAT OZ

    P.S. I am running MoreCore Rule set, so that might be in issue, sorry didn't check that, I will do that now. Yes, it is only with MoreCore Set, I will repost this in that thread.
    Last edited by chadhill; January 19th, 2017 at 09:21.

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