Thread: Release v3.1.0
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June 1st, 2015, 23:49 #1
Supreme Deity
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Release v3.1.0
Fantasy Grounds v3.1.0 is now available via the FG updater or via the FG installer on the Downloads page.
This release includes:
- [5E] Improvements to all official Dungeons and Dragons fifth edition content
- [5E] Lots of ruleset improvements and fixes
- [5E/4E/PFRPG/3.5E] Built-in conditions buttons added to campaign effects window.
- [SW] Improvements to official Savage Worlds ruleset and related products.
- ...Minor features and fixes...
It you want the details, a comprehensive list of patch notes is available here.
Cheers,
JPG
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June 2nd, 2015, 00:11 #2
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June 2nd, 2015, 01:30 #3
Users of the Alignment Conditions extension for pathfinder should probably disable it before attempting to use the new update. This extension fills the conditions area with a lot of additional conditions that will overfill the box and require you to re-size the box to accommodate for the additional conditions.
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June 2nd, 2015, 01:58 #4
Extension updated to use the new 3.1.0 conditionaltag list, download the updated version here: https://www.fantasygrounds.com/forum...nsion&p=168812
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June 2nd, 2015, 02:18 #5
dang, that a long list of details.
Paul Grosse
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June 2nd, 2015, 02:24 #6
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I much preferred the old cartoony 5e theme. Stitched leather look of new theme reminds me of a ceo's office or back to school sale at office max. Maybe make the wizard theme the default one and bring back the original theme as an option?
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June 2nd, 2015, 02:48 #7
I've checked a few of the commonly used 3.5E/Pathfinder based extensions - some require updates. See the extensions highlighted in red here: https://www.fantasygrounds.com/forum...-of-Extensions
I'm relying on other FG developers to do a check of their extensions to see if they need updating.
5E extension updates to come.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 2nd, 2015, 02:50 #8
Supreme Deity
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We could no longer use the cartoonish theme, due to being too similar to another IP that was the original concept.
Regards,
JPG
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June 2nd, 2015, 03:12 #9
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June 2nd, 2015, 04:08 #10
I quite like the new 'default' 5E theme.
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