Thread: Pathfinder Creature Parser V2
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August 2nd, 2014, 06:13 #111
The Myceloid had "Spell like Ability" rather than "Spell Like Abilities". This had been seen once before (I've got it listed as item 8 on my to fix list at the beginning of this thread). The log file gave the clue to this as the last entry was the line before in the stat block: "Written Special Attacks as: spore cloud"
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August 2nd, 2014, 18:57 #112
Yup, now that I look at it this morning with fresh eyes it's pretty obvious.
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August 3rd, 2014, 00:08 #113
The following line:
Domain Spell-Like Abilities (CL 15th; concentration +22)
10/day—bleeding touch (7 rounds), touch of evil (7 rounds)
Is generating this in the .fpf file:
SPELLLIKEABILITIESCL 15th; concentration +22) 10/day-bleeding touch (7 rounds), touch of evil (7 rounds)</p><list><li></li></list>
This appears to start happening when uses/day gets to ten. I have a bunch of other Domain Spell-Like Abilities entries in the same file that parse fine, and they all have <10 uses/day. And there's one other 10/day that exhibits the same error. Known issue?
P.S. Is there a workaround, or should I just remove the Domain Spell-Like Abilities lines from these two stat blocks?
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August 3rd, 2014, 01:10 #114
The parser only supports 9/day as a maximum daily use rate. When I designed the parser I looked through a lot of statblocks and this was the most I ever saw. However, more statblocks are putting class abilities (domain, school, bloodline, etc.) in a spell like ability section. Which wasn't the case for a few years - they were usually covered in special attacks or special qualities sections.
I'll review the parser code to see if there is a reliable way to increase this without breaking the parser for other statblocks.
Other than creating 2 entries for the class ability - one at 9/day and one at 1/day, there's not a work around to get it fully parsing in the current version. You can either move the info to the EXTRA FORMATTED DATA section of the statblock, or put the individual entries in the special attacks or special qualities section.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 3rd, 2014, 02:55 #115
Going through the new Bestiary 3 community project I've noticed there are the odd spell like ability whose details are listed in the Special Abilities section for that creature.
What I'm thinking of doing if a spell couldn't be matched is this:
- Still flag in the parser log window that the spell couldn't be found.
- Create a spell entry in the Level 0 section of spell like abilities on the spells tab with the title being the exact text from the statblock and a note in the description to refer to the creature special abilities and/or universal monster rules for more details.
The spell-like ability won't be in the right place in terms of the "spell" level for any saving throws, but it will allow the GM to see there is an ability to use and to track usage in the spells tab.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 13th, 2014, 11:36 #116
stuck on a parse
Hi Trenloe
I can't for the live of me work out why this npc won't parse, I'm sure its something obvious......Ultimate licence
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August 13th, 2014, 15:06 #117Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 13th, 2014, 16:30 #118
thanks
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August 13th, 2014, 21:58 #119
this one runs ok in in the parser but produces this error message
Database Error: A XML parse error occurred processing file aspart1a:db.xml - Error on line 1591: Error reading end tag.Ultimate licence
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August 13th, 2014, 23:42 #120
Which one?
Open the db.xml file and look at that line (line number 1591) it will give you an idea which part of the XML is the issue. It is more than likely the spell or special ability parsing that causes the XML error. Do the usual checks: special abilities descriptions end in a full-stop, only one spell like ability and spells class, spell uses are formatted correctly, etc..Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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