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September 30th, 2012, 23:37 #1
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categoryselectionsettings.xml question
Hey all,
So I'm steadily deconstructing the WHFRP v3 ruleset and am a bit confused by something. This line:
Code:<includefile source="definitions/categoryselectionsettings.xml" />
What specifically, within the FG UI, is that XML file doing? Or another way to ask it is, what exactly IS a "category selection control"?
Thank you
EDIT:
Just in case anyone was thinking "RTFM", I did. :-/ I have already checked out
https://www.fantasygrounds.com/refdo...onsettings.xcp
and
https://www.fantasygrounds.com/refdo...ioncontrol.xcp
Which seem to imply that the categoryselectionsettings displays icons, graphics, tabs, etc. This doesn't seem to be the case though...Last edited by Emrak; October 1st, 2012 at 02:53.
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October 1st, 2012, 06:15 #2
Lesser Deity
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All that include is doing is pulling what ever is in that XML file is into the ruleset. While with a name like that you might have a catagorlyselection control or element in that XML file, there is no requirement there be anything in any specific file - you can have anything in any XML file.
Go into the definitions directory and open and look at the categoryselectionsettings.xml file to see what it has inside it.
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October 1st, 2012, 16:56 #3
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My bad for not being clearer. My question is: what, in the FG GUI, does "categoryselectioncontrols" represent? Since categoryselectioncontrols and categoryselectionsettings are documented in the reference documentation, I assume they have some specific purpose...
The whfrp categoryselectionsettings.xml is below, but I'm beginning to think that it's just vestigial remains of a defunct feature as none of those icons appear in the GUI.
Code:<categoryselectionsettings> <iconposition normal="6,6" selected="6,4" /> <baseicon normal="tab_base1" selected="tab_base1s" /> <baseicon normal="tab_base2" selected="tab_base2s" /> <baseicon normal="tab_base3" selected="tab_base3s" /> <baseicon normal="tab_base4" selected="tab_base4s" /> <baseicon normal="tab_base5" selected="tab_base5s" /> <decalicon name="tab_icon1" /> <decalicon name="tab_icon2" /> <decalicon name="tab_icon3" /> <decalicon name="tab_icon4" /> <decalicon name="tab_icon5" /> <decalicon name="tab_icon6" /> <decalicon name="tab_icon7" /> <decalicon name="tab_icon8" /> </categoryselectionsettings>
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October 1st, 2012, 20:10 #4
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It's the category selection graphics at the bottom of the campaign selection lists (like Story, NPC, Maps & Images, etc). If you right click on them you can cycle through the base icons and the decal icons. The picture has a blue arrow pointing to what I am talking about.
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October 1st, 2012, 22:40 #5
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Thank you. That's actually what I initially assumed they were but for the life of me I couldn't get them to go away when I commented out that portion of XML. I must've been goofing up somewhere.
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