Thread: Cannot convert
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October 18th, 2011, 02:40 #11Originally Posted by debuss
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October 18th, 2011, 19:23 #12
Supreme Deity
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- Mar 2007
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Try the latest version that I just updated in the converter thread. I think a recent version of HL may have changed their output format slightly, and I just removed the specific check that was generating the error you are seeing.
https://www.fantasygrounds.com/forum...ad.php?t=15025
Thanks for your patience as we get this tool up and running,
JPG
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October 18th, 2011, 22:36 #13
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- Feb 2010
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- Michigan
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Still Cannot Convert
I downloaded your newest version and I am still unable to convert. The message has changed from the one about no 4e character list to one that says "No FG local character list exists" when I try to do a local import. I was able to import a character into the A tale of Dinor campaign.
If there is a way to pull a character out of a campaign it may be a work around until my bug can be squashed.
Help
Thanks
DLast edited by debuss; October 18th, 2011 at 22:50.
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October 18th, 2011, 22:51 #14Originally Posted by debuss
If the error just appears, I'm thinking this may be a local problem with running the app on your PC, not to do with the XML. I'm beginning to think this anyway, as the XML files you sent me work fine. I'm running Windows 7 64 bit too.
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October 18th, 2011, 22:58 #15
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No batch conversion error
I do not get a batch conversion error, only the ones I posted.
Also see my last post about using new(er) version J
Thanks
D
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October 18th, 2011, 23:06 #16Originally Posted by debuss
Originally Posted by debuss
Plus - what licence of FG are you using? Full or the demo?
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October 18th, 2011, 23:06 #17
Supreme Deity
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The new error message you are getting is informing you that the local character database for the target game system has not been created yet. You can create one by starting FG, selecting Manage Characters, and double-clicking on the game system in the Ruleset list. I'll add this to my list to address with the Character Converter.
Just to make sure that you understand where the characters are going:
* XML = Character file that can be imported into a campaign by the GM using the /importchar command. Must be done on the GM's machine.
* Local Import = Imports the character into the "local" character database. These characters are only accessible when joining someone else's game, and will be copied to the server when you select them.
* Campaign Import = Imports the character into an existing campaign. Must be done on the GM's machine.
Also, you can always use the "/exportchar <name>" and "/importchar" commands with an existing campaign.
Regards,
JPG
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October 19th, 2011, 02:20 #18
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It is working
Thank you all for your help.
Converter is now working. Not sure which of the last two fixes made it work as I did them both then ran the converter, but all is well now.
Again thanks for the assistance.
D
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