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  1. #1
    Kelrugem's Avatar
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    Creating pointers moves fx

    Hi

    I tested in 3.5e (without extensions) but the following is likely an issue everywhere

    Create a map with a cloud fx. Then create a pointer. Observe how the border of the cloud fx moves at moment of creating the pointer, just to move back to the original position right after

    Since the border of the cloud fx is usually outside the image borders it doesn't really matter; however if you add a mask for the cloud fx in such a way that the cloud is for example only in the middle of the map, then it is very distracting to create pointers because the cloud fx shortly jumps very noticeable

    I hope that helps I presume that this is a problem with other fx, too

    Best wishes

    Kel
    Last edited by Kelrugem; May 11th, 2025 at 12:01.

  2. #2
    pindercarl's Avatar
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    Quote Originally Posted by Kelrugem View Post
    Hi

    I tested in 3.5e (without extensions) but the following is likely an issue everywhere

    Create a map with a cloud fx. Then create a pointer. Observe how the border of the cloud fx moves at moment of creating the pointer, just to move back to the original position right after

    Since the border of the cloud fx is usually outside the image borders it doesn't really matter; however if you add a mask for the cloud fx in such a way that the cloud is for example only in the middle of the map, then it is very distracting to create pointers because the cloud fx shortly jumps very noticeable

    I hope that helps I presume that this is a problem with other fx, too

    Best wishes

    Kel
    I'm not able to reproduce this. Can you capture a quick video showing the issue? Thanks.

  3. #3
    Kelrugem's Avatar
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    Quote Originally Posted by pindercarl View Post
    I'm not able to reproduce this. Can you capture a quick video showing the issue? Thanks.
    Sure! I try over the weekend (I hope I won't forget )

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