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April 26th, 2025, 01:54 #1
- Join Date
- Dec 2024
- Posts
- 5
Can't Get Gang Up to Auto Apply in New Update
Anyone else having trouble with gang up. Used to apply automatically based on token placement on the battle map. Now it doesn't. Settings under house rules have gang up set to standard. Any thoughts? Thanks.
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April 26th, 2025, 03:25 #2
- Join Date
- Oct 2023
- Location
- Hell de Janeiro
- Posts
- 3
Same problem here. Used to work several month ago (last time I play SWADE).
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April 28th, 2025, 00:36 #3
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 916
I'm looking into this.
Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.
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April 29th, 2025, 01:20 #4
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 916
Gang up is working properly for me.
Check the map for chase being toggled on. Gang up won't apply if chase is activated.Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.
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April 29th, 2025, 14:44 #5
- Join Date
- Jun 2007
- Posts
- 36
Not sure if this is impacting your specific scenario, but the gang up bonus is rerally dependent on how you flag the faction in the CT (hostile, neutral or frinedly) and how your allies and enemies are positioned on the map as the gang up bonus is offset in FGU based on "Each ally adjacent to the defender cancels out one point of Gang Up bonus from an attacker adjacent to both."
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