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April 18th, 2025, 19:39 #1
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DnD 4e Sidebar Extensions Interest?
I have been trying to learn how to make an extension for Fantasy Grounds Unity for a bit, and as a practice project added races to the sidebar of 4e. The DnD 4e ruleset doesn't seem to have that by default like some of the other rulesets (like 5e) so I figured I'll upload this project as an actual extension in case others who play 4e can feel they can use it (plus it's practice with the Forge).
If it's too simple or not useful enough to be an extension, let me know and I'll delist it until I can make something more comprehensive or useful (maybe with Themes and Classes, too). Otherwise, I'll make a thread in the extensions forum and update this post with it.
Like Starwolf in that other thread, I'm kind of just gauging interest, too. I'm still learning, but I think I'm starting to get how to do this.
Here's the forum link to my first extension.Last edited by SieferSeesSomething; April 18th, 2025 at 20:18. Reason: added link to the forum thread
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April 19th, 2025, 07:42 #2
This one looks interesting. I will give it as test drive and give some feedback over the weekend.
Discord: starwolf.
Games I host on FGU:
- Traveller (MGT2)
- DnD 4e (Campaign in development)
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April 19th, 2025, 12:41 #3
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- Jan 2021
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I am interested. I tried your Races extension and I have a question. Only the PHB3 races seem to be in the list. Am I missing something or are the others not included? If not, do you have plans to add them?
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April 21st, 2025, 06:11 #4
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It should show whatever you have in your data library. If you parsed the compendium and activated the module, it'll show everything, otherwise you have to add them in manually. So it is a little weird it's only showing PHB3 races for you. I'll look into it, but might take me a couple days before I can do so (got some family visiting this week for a family wedding among other things).
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June 6th, 2025, 03:01 #5
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June 7th, 2025, 13:41 #6
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Yes it is still happening. I have the Feats, NPC, and Powers portable compendium files loaded but all I get are the PH3 races. And I think those are coming from a separate Player's Handbook 3 module. I tried unloading it and the races disappeared.
I saw on your forum post that you said it pulls from the "4E PC Options compendium module skelekon currently maintains." Can you provide a link to that? That might be the problem. I don't have that module, just the ones from VegaFontana.
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June 7th, 2025, 14:54 #7
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That did it. Once I loaded the skelekon mods it pulled all the other options in. Thanks.
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June 7th, 2025, 22:27 #8
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Glad you found it! Ya, I think skelekon took it over from VegaFonatana and Valkyrion and kept working on it and improving it, so I used their version as a base example for the data code, since they seemed to have the most recently maintained version.
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June 13th, 2025, 21:23 #9
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Made some extensive changes to my 4e Races Extension. And in the process, learning more about how to work on extensions! Thanks to everyone who helped in the Workshop forum. Maybe next I'll work on adding a classes record to the sidebar. It would be a huge leap in complexity, but I am starting to feel more confident in it being possible to do. Or maybe add Themes next, then Classes after that? I know Classes would probably be more useful, though.
Anyway, the Race/Species one should now add basically everything mechanical to your character if you input it into the race and then drag it on the character's main sheet. If I forgot anything a race can possibly give a character, let me know.
Note: For languages, ability scores, and skill bonuses, make sure the values are comma-separated to have them parse correctly when adding to your character.Last edited by SieferSeesSomething; June 13th, 2025 at 21:39.
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June 16th, 2025, 20:11 #10
When I open the Races window it looks like picture one. When I move a race to the race field on the character sheet the ability bonuses and skill bonuses are not added. hardly even mentioned. May this be due to difference in how the different 4e databases are set up?
Races.png
Not only races listed in this window
Dragonborn.png
Bonus are not added to the skills. everything else mentioned in the chat is added however. The dialog box for where the ability bonus should go is weird, and it doesnt work. no bonuses was added to the abilities.Discord: starwolf.
Games I host on FGU:
- Traveller (MGT2)
- DnD 4e (Campaign in development)
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