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Thread: N*** Necromancy

  1. #1

    N*** Necromancy

    I haven't read the Weird War II books, but it struck me that the situation is a short story from a long time ago would be the perfect adventure for the game.

    The story is titled "Thor Meets Captain America" and is quite grim. The premise is that the Norse gods have come back and support the N*** cause. It turned out that necromancers had used human sacrifice to "create" these powerful beings, and if there's one thing they had no shortage of, it was sacrificial victims. Although the Story does not end well, especially for the narrator, it struck me as just the sort of thing a Weird War II party would want to prevent once they found out about it. So how would the process start, and at what point can resourceful parties prevent the worst consequences?

    EDIT: First, I wanted to apologize for all the typos I didn't fix the first time. A clearer post is hopefully more appealing. As for the self-censorship of the thread title, I am not certain of the current policy regarding that word, which is used all the time in contexts I never imagined it would be used in my lifetime.
    Last edited by Michael Hopcroft; January 27th, 2025 at 04:54.
    FGU Ultimate -- All Players Welcome
    "Without Love, I'd have no anger. I wouldn't believe in righteousness." -- Bernie Taupin

  2. #2
    I don't know what the word the censor bot is blocking - but the post makes more sense now even if I don't know what N*** is - Nude?
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  3. #3
    Quote Originally Posted by Jiminimonka View Post
    I don't know what the word the censor bot is blocking - but the post makes more sense now even if I don't know what N*** is - Nude?
    The censor-bot is not involved, I'm asterisking the word myself. It sounds silly, but I'm a bit paranoid right now.
    FGU Ultimate -- All Players Welcome
    "Without Love, I'd have no anger. I wouldn't believe in righteousness." -- Bernie Taupin

  4. #4
    It seems pretty obvious from the context that you're speaking about a WWII-era storyline so I wouldn't think "Nazi", especially where it's obvious those are the enemy, would be any kind of problem (unless, maybe, you live in Germany and there is a law or something where that's a problem?). Indeed the term is used extensively within the Weird War II book and it's "Weird" Wars so you can be certain that supernatural storylines are involved, just probably more akin to how they are in Deadlands (assuming you're at all familiar with the "Weird West") in that in some ways it's more akin to, say, X-Files in that most people don't believe in the supernatural, but being in the thick of it, of course, the players are very likely to run into the very things you allude to as certain possibilities. In that sense, if that's the kind of game you would like to run, I'd certainly recommend the setting.

    I'm not sure how to respond to your question, though. I mean there are many ways folks could come up with for how such a process would start or how a party might handle it (heck, how they handle it can itself be all of what a game is about! Letting players surprise you). So are you asking about it in the sense of a GM wanting to work on something like a PEG One-Sheet adventure or something like that? Or how to put it into Fantasy Grounds? Or you want to make something like that as a module in FG and are wondering how to go about selling it? In that sense the question is a bit open and I think nobody really responded because we're not sure of the context in which you are making the question.
    Lenny Zimmermann
    Metairie, LA

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