Thread: Thac0 in FG for 1e/2e
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August 25th, 2024, 13:38 #1
Thac0 in FG for 1e/2e
Greetings again!
I have started setting up things and tested a combat or two. What I have noticed is that when a fighter PC at lvl 1 with a ThaC0 of 20 is not able to hit an AC of 5 because all the to hits needed are a 20. See screenshot.
I have noticed that if I go in an re adjust these values down say AC1 19, AC2 18 and so on this will work in the Combat tracker. Is there something I am missing here or is the default to h it for everything supposed to be '20'?
Is the adjustments I am doing the right way to set each character and will this be needed each time the character levels up? THaco.jpg.pngUltimate License holder Unity & Classic.
Currently GM'ing Homebrew Pathfinder 2.
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August 25th, 2024, 14:02 #2
Also how would I add double weapon specialization to a fighter at start? Could I do it via advanced effects?
Ultimate License holder Unity & Classic.
Currently GM'ing Homebrew Pathfinder 2.
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August 30th, 2024, 00:48 #3
Which 1e extension are you using to provide the matrix? The "AD&D 1E Properties" one hasn't been updated in a very long time and probably never will be. That might be the issue. I also see all 20's in the matrix if I try to use it. That might be user error or something, but I just know that it's old. You can use the one I wrote/maintain (if you aren't already using it), if you want, but you'll need to have a look at the options and set it correctly.
AD&D Options and House Rules
add-1e-options.png
Regarding x2 specialization, that can be done like this:
x2-specialization.pngTwitter: @Doomswords
Discord: Doomsword#0669
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August 30th, 2024, 01:00 #4
Doomsword thanks. Do i need to disable that 1e properties ext?
Ultimate License holder Unity & Classic.
Currently GM'ing Homebrew Pathfinder 2.
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August 30th, 2024, 01:17 #5
You're welcome. Yeah, if you use mine, you don't need that one.
Twitter: @Doomswords
Discord: Doomsword#0669
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