Thread: How to add a Skill die to damage
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August 21st, 2024, 09:41 #1
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How to add a Skill die to damage
Hi,
I made a magic weapon which does Str + Faith + weapon damage die amount of damage, but the syntax didn't work. The Faith Skill die wasn't added. How can I add a Skill die to the damage roll?
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August 21st, 2024, 10:00 #2
I do not think you can, I know you can use the other attributes but never tried skills.
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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August 21st, 2024, 13:24 #3Savage Rifts© on Fantasy Grounds Store
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August 22nd, 2024, 06:20 #4
That doesn't work if Spirit and Faith are not the same though. Best you can do is add the die value of Faith manually, down side if booting Faith will not update this damage.
I don't think I ever seen a setting with rule but there are so many these days anything is possible, you could ask Mike nicely to code itMy players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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First GM to post a game for the original FG Con!
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August 22nd, 2024, 15:42 #5
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That's an interesting concept. I'd use it for things like psionic weapons and powers.
I added this to my list, but it's not very high up currently.
There's still cleanup from the past few CoreRPG changes. And I'm working on the SFC extension. (I don't want to delay the release of the SFC!)
I was looking at the suggestions on Idea Informer for Savage Worlds.
Idea Informer
Is that one still in use? Or should everything go to
Fantasy Grounds Feature Request
We should start adding these suggestions so they don't get lost. (Anyone who's been in one of my games knows to not trust my note keeping.) It also helps determine what features are popular.
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August 22nd, 2024, 23:08 #6
What if you have a custom Skill? Might it not get a bit long winded. Easier to link the Attribute or add a die marching the skill.
Savage Rifts© on Fantasy Grounds Store
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August 22nd, 2024, 23:51 #7
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Custom Skills can be used as attack types, currently. And as arcane skills for powers. It would work along the same line.
Maybe I shouldn't be making more work for myself...Add feature suggestions for Savage Worlds to Fantasy Grounds Feature Request.
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August 23rd, 2024, 06:37 #8My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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August 23rd, 2024, 18:08 #9Savage Rifts© on Fantasy Grounds Store
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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