Thread: SWADE FGU Damage glitch
-
August 20th, 2024, 21:54 #1
- Join Date
- Dec 2020
- Posts
- 12
SWADE FGU Damage glitch
Negative damage integers are adding to the total instead of subtracting from it. Anyone else encountered this, or know of a fix?
-
August 20th, 2024, 21:57 #2
- Join Date
- Dec 2020
- Posts
- 12
-
August 20th, 2024, 22:48 #3
2+5-1 = 6?
Savage Rifts© on Fantasy Grounds Store
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
August 20th, 2024, 22:58 #4
In your screenshot it appears to be working correctly.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
August 20th, 2024, 23:07 #5
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 730
Is it not applying 6 points of damage to the target?
-
August 20th, 2024, 23:30 #6
Yep, I see nothing wrong 2+5=7 7-1=6
Now if you want (d6-1)+(d6-1) I put 2d5 instead.My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
-
August 21st, 2024, 22:22 #7
- Join Date
- Dec 2020
- Posts
- 12
AHA! I am new to SWADE and I messed up how damage is done! I had assumed that each damage die was rolled separately. Similar to higher ROF weapons... I now see my mistake and realize that I was just being dense and bad at math.
-
August 22nd, 2024, 01:10 #8
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 730
Being bad at math is one of the reasons some of us like using a VTT.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks