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August 14th, 2024, 14:26 #1
Exporting MCC Content as Module to DCC - Category Mismatch - Solution?
I have a question about importing MCC "Programs" (i.e. spells) into DCC as Spells by exporting the content as a Module of MCC content into DCC. Programs (MCC) and Spells (DCC) are the same thing but when I export Programs from MCC as a module into DCC they do not show up because there is no "Programs" section/category in DCC. Is there a way to accomplish this? I have a gonzo DCC campaign going and would love to incorporate this MCC material without a great manual effort.
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August 14th, 2024, 15:42 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,097
It would require building an extension to register the "program" data type like what the MCC ruleset does.
Regards,
JPG
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August 14th, 2024, 17:31 #3
Thanks. Now need to find someone who knows how to do that...but I think I know a guy.
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August 19th, 2024, 12:59 #4
Correct, the MCC ruleset is largely backwards-compatible with DCC, but not the other way around.
You're gonna need this in the data library file:
Code:aRecordOverrides = { -- New record types ["mutation"] = { bExport = true, aDataMap = { "mutation", "reference.mutationdata" }, sRecordDisplayClass = "power", sSidebarCategory = "create", aCustomFilters = { ["Source"] = { sField = "source" }, ["Type"] = { sField = "mutationtype" }; }, }, ["program"] = { bExport = true, aDataMap = { "program", "reference.programdata", "reference.spelldata" }, sRecordDisplayClass = "power", sSidebarCategory = "create", aCustomFilters = { ["Source"] = { sField = "source", fGetValue = getProgramSourceValue }, ["Level"] = { sField = "level", sType = "number" }; }, }, };
DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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August 19th, 2024, 13:31 #5
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