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  1. #1

    Populating my 4e campaign with companion/familiar data from the Portable companion

    Back in the day I used the DDI Parser for downloading the 4e data to make the modules to Fantasy Grounds. However, DDI Parser did not manage to download the companion/familiar data. Even after several attempts. So I put that aside to fix that at a later date. And then the 4e information was taken down from DDI.

    But before that happened, I also used Compendium downloader version 3.6.1 to make the offline compendium just before Wizards removed the info from DDI servers. Now that I am setting up a major 4e campaign I wonder of there is a way to take the companion data from the portable compendium and make a FGU module? I have looked at the .js files in the portable companion and I can't make heads or tails of them.

    I would appreciate it if someone has some information here that can help.
    Discord: starwolf.
    Games I host on FGU:
    • Traveller (MGT2)
    • DnD 4e (Campaign in development)

  2. #2
    If you have the Portable Compendium you can use my Module Maker to create a module that just contains Familiars.

    Here is the the thread for the app.

    The Github is here.

    Instead of using one of the included commands, you can use
    Code:
    module_maker.exe --filename 4E_Familiars --library "4E Familiars" -F
    or similar to create a module with just the Familiars.

    You can get me here or on Discord if you need any help.
    Discord: skelekon#6366
    Reddit: skelek0n

  3. #3
    Thanks a lot. I will try this out.
    Discord: starwolf.
    Games I host on FGU:
    • Traveller (MGT2)
    • DnD 4e (Campaign in development)

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