1. #1

    How would you set up reactive repair (nanocyte) in FGU?

    So I've been playing around with a few things but I can't it to calculate correctly. I can manually add 1 SP and 1 TEMP HP each round, but how to do I make it "fast heal" where it automatically adds 1 SP and 1 TEMP HP each round?


  2. #2
    FHEAL is only setup for HP and won't increase Temp HP or SP. This will need to be handled by hand. Someone else might chime in with a better approach, but I'm not seeing an automatic approach with my investigation.
    Dominic Morta
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  3. #3
    So I found a solution for anyone who finds this in the future. EVO made an extension that allows you to apply fast-healing to SP.


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