TALES of the VALIANT
  1. #1

    Custom Dice not working in ruleset

    The players in our campaign wanted to use their new custom dice in our Traveller campaign.

    However the Custom Dice roll box is empty. No option to change anything.

    It does work in our 2e campaign.
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.islandkingdoms.org

    Dragonslayers.space

  2. #2
    Custom dice must be enabled by the developers of each ruleset. We'll pass along your feedback to Mongoose and their developer.

    Regards,
    JPG

  3. #3
    Thanks
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.islandkingdoms.org

    Dragonslayers.space

  4. #4
    Quote Originally Posted by anstett View Post
    The players in our campaign wanted to use their new custom dice in our Traveller campaign.

    However the Custom Dice roll box is empty. No option to change anything.

    It does work in our 2e campaign.
    Hi,

    What new custom dice?

    And I presume this is 1e?

    Thanks,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  5. #5
    There are custom dice settings to allow rolls to be customized on a per user basis. (i.e. such as attack dice or damage dice (by damage type as well as default) or heal dice (by heal type as well as default)).
    You can see examples in 5E, 3.5E, SFRPG, etc. Look for DiceRollManager script usage.

    Regards,
    JPG

  6. #6
    Not Traveller 1e sorry.

    AD&D 2e

    For MgT2 the dialog box is empty.
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.islandkingdoms.org

    Dragonslayers.space

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