Thread: Magical item charges
-
April 26th, 2024, 08:46 #1
- Join Date
- Apr 2020
- Location
- France
- Posts
- 81
Magical item charges
Hello,
I'm just checking (to stop searching for nothing): there is no way to handle staff charges (or even missile charges) in the current Rolemaster ruleset?
ThanksLast edited by Engelmann; April 26th, 2024 at 10:20.
-
April 26th, 2024, 15:46 #2
- Join Date
- Jul 2007
- Posts
- 183
In my campaign we just keep the number of charges left in the item description.
-
April 26th, 2024, 19:56 #3aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
-
April 27th, 2024, 01:38 #4
The GM could always have a Note that gets adjusted as needed.
"I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."
- John Diefenbaker
RIP Canada, February 21, 2022
-
April 27th, 2024, 15:57 #5
- Join Date
- Apr 2020
- Location
- France
- Posts
- 81
Thanks ! I stop searching.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks