DICE PACKS BUNDLE
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  1. #1

    Exploding Upwards and Downwards

    I am strugging through the proper text string to do the following:

    Scenario One
    Roll 3 dice.
    20s explode (roll another die and add to value)
    1s implode (roll another die and subract from value)
    Pick the HIGHEST adjusted value (of the three adjusted die values)

    Scenario Two
    Roll 3 dice.
    20s explode (roll another die and add to value)
    1s implode (roll another die and subract from value)
    Pick the LOWEST adjusted value (of the three adjusted die values)


    I tried /roll {3d20!r1}k1 for Scenario one. The 20s reroll but the 1s do not.

    I tried /roll {3d20!r1}kl1 for secenario two. The 20s reroll but the 1s do not. I also tried /roll {3d20!r<2!!<21}kl1 and I get the same issue.

    I have spent a few hours on this. I would appreciate any advice. Thanks.
    Daniel A George

  2. #2

  3. #3
    LordEntrails's Avatar
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    FG doesn't have any 'implode' type ability for die rolls. Yoiu can 'explode', and you can 'keep', but no ability to re-roll and subtract if a die is a 1.

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  4. #4
    Technically, there is an ability to explode low as well as explode high. However, they can not be mixed and matched. So, as @damned mentioned, it would need to be handled within ruleset/extension code.

    Regards,
    JPG

  5. #5
    LordEntrails's Avatar
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    I don't see in the linked wiki page the format for a die expression to re-roll low and subtract the re-rolled value from the initial roll. How would that be done by itself?

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  6. #6
    Example:
    Code:
    /roll 3d6l
    Regards,
    JPG

  7. #7
    Thanks. Too bad you can't mix. Looks like it's a bit more work than expected.
    Daniel A George

  8. #8
    LordEntrails's Avatar
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    Thanks Moon

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  9. #9

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    @LordEntrails, the Rolemaster system makes use of this. It has an open ended d100 roll, if result is >=96 rolls again and adds, result of <=4? then rerolls and subtracts.

  10. #10
    LordEntrails's Avatar
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    Quote Originally Posted by johnecc View Post
    @LordEntrails, the Rolemaster system makes use of this. It has an open ended d100 roll, if result is >=96 rolls again and adds, result of <=4? then rerolls and subtracts.
    Thanks, I was curious what system(s) used such. I need to get into more systems

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