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  1. #1

    Issue with Effects Layers after most recent update

    There seems to be an issue with the ability to hide/reveal areas of an effects layer after the most recent update.

    I can create a new campaign, no extensions loaded, load in a map, add a water effects layer, and it covers the whole map, I'm not able to mask it out in certain areas, for example say a river on a map surrounded by grass.

    I've noticed this seems to affect all maps, old ones that I had created or purchased, and new ones created in a new campaign.

    I was unsure if you were aware of the issue.

    Thanks!

  2. #2
    pindercarl's Avatar
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    Thanks for the report. I'm taking a look at this now.

  3. #3
    pindercarl's Avatar
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    I was able to identify the issue and submit a fix. This should be addressed in the next release update. Thanks again.

  4. #4
    JohnD's Avatar
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    D&D Classic, just updated. Add fx layer - goes on whole map - can't carve out areas to hide or show.

    Edit: I don't know if the update I downloaded around 6:30 PM Eastern tonight encompassed the fix you mention Carl, just posting to say I'm having the same issue.
    Last edited by JohnD; March 9th, 2024 at 00:17. Reason: Added clarification.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  5. #5
    I just pushed additional fixes that @pindercarl provided.

    Regards,
    JPG

  6. #6

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    I am still having the same issue here.

  7. #7

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    What I am noticing is that I can add new fX layers and enable of disable areas, but pre existing ones now cover the entire map and are only visible when a token is selected.

  8. #8
    pindercarl's Avatar
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    Quote Originally Posted by scoot138 View Post
    I am still having the same issue here.
    Are experiencing the exact same issue, unable to mask the water effect at all?

  9. #9
    pindercarl's Avatar
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    Quote Originally Posted by scoot138 View Post
    What I am noticing is that I can add new fX layers and enable of disable areas, but pre existing ones now cover the entire map and are only visible when a token is selected.
    This sounds like a different issue. Can you provide a copy of the campaign? I'm having a little difficulty understanding what you are seeing. Thanks.

  10. #10

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    Its very odd behavior I am encountering.
    Here are the steps to reproduce
    Have an active npc/pc in combat tracker
    select NPC/PC token and enable LOS and player vision preview (at this point you will not see any of the fX)
    in options enable Fog of War (On)
    now the entire map is under water

    I can send you the campaign, but it is a module that I am developing for castles and crusades ruleset and is not released publicly yet, what would be the best way to get that to you?
    Last edited by scoot138; March 10th, 2024 at 15:56.

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