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March 8th, 2024, 02:26 #1
Image Navigation Keyboard/Mouse Commands for v4.5.0
A quick list of the keyboard/mouse commands for image navigation in v4.5.0
2D View:
Pan image: smooth pan with WASD keys, click-drag middle mouse button, click-drag left mouse button while holding spacebar, with no tokens selected arrow keys pan the view by one-grid size
Zoom image: CX keys, or scroll mouse wheel
Move selected tokens: Arrow keys
Send to back/bring to front: While mouse hovering over a token, press B to send the token to the back or press F to bring the token to the front. Useful for sorting overlapping tokens. (GM Only)
Free Camera 3D
Mouse look: Hold spacebar + move mouse, or click-drag middle mouse button
Move view: WASD keys, or arrow keys when no tokens are selected
Change view elevation: CX keys
Rotate view: QE keys
Move selected tokens (view relative): Arrow keys
Token View 3D
Mouse look: Hold spacebar + move mouse, or click-drag middle mouse button
Move view: WASD keys, or arrow keys (move is always applied to the viewing token)
Change view elevation: CX keys (this also changes the height of the viewing token)
Rotate view: QE keys
Cycle viewing token: <> keys
Holding the shift key multiplies keyboard movement.
Ping
Hold the spacebar + double-click on an image to create a ping.
As the GM, hold shift + ping will move the players' views to the ping location.
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March 8th, 2024, 08:21 #2
Maybe adding a hotkey for players view to centre on their current token/player (Home key?) would be good. I know there might be complications with players controlling multiple characters.
Savage Rifts© on Fantasy Grounds Store
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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March 8th, 2024, 15:50 #3
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March 8th, 2024, 19:12 #4
RegardingL "Holding the shift key multiplies keyboard movement.":
It would be great if shift altered mouse wheel scroll speed as well.
Additionally, having Control/Alt modify keyboard movement and mouse wheel for larger and smaller multipliers would be great.
Fine detail to zoom on a large table TV would be very helpful to establish desired grid size for minis. "Turbo" zoom would be very helpful to get around large maps quickly.
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March 14th, 2024, 19:37 #5
How do I hide these controls on each image window temporarily so we can take an appealing screenshot uncluttered by the UI? This helps tell the story of the game afterwards and appeals to new players when advertising a game session?
Running: The One Ring and GUMSHOE--Esoterrorists (on hold); intermittently Fiasco and DramaSystem/Hillfolk
Want to play: Pendragon, City of Mist, Dresden Files RPG, Orpheus, Changeling, Apocalpse World and more PbtA, Bluebeards Bride, Shadows of Esteren; anything by Bully Pulpit Games
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March 14th, 2024, 19:52 #6If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 14th, 2024, 21:04 #7
Thanks for the response. It'd be very useful, in my view. I suppose the Player view may be less cluttered but relying on players to do something the GM wants is... imperfect.
Last edited by Hector Trelane; March 15th, 2024 at 01:21.
Running: The One Ring and GUMSHOE--Esoterrorists (on hold); intermittently Fiasco and DramaSystem/Hillfolk
Want to play: Pendragon, City of Mist, Dresden Files RPG, Orpheus, Changeling, Apocalpse World and more PbtA, Bluebeards Bride, Shadows of Esteren; anything by Bully Pulpit Games
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March 15th, 2024, 00:29 #8Savage Rifts© on Fantasy Grounds Store
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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March 15th, 2024, 01:22 #9
Running: The One Ring and GUMSHOE--Esoterrorists (on hold); intermittently Fiasco and DramaSystem/Hillfolk
Want to play: Pendragon, City of Mist, Dresden Files RPG, Orpheus, Changeling, Apocalpse World and more PbtA, Bluebeards Bride, Shadows of Esteren; anything by Bully Pulpit Games
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March 17th, 2024, 18:57 #10
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Just making sure we are on the same page: The panel highlighted in green can be hidden by the button above if the image is not maximized (you can't hide that if it's maximized). The zoom and pan buttons cannot be hidden.
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