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  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,100

    Release Updates for April 30th, 2024

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    The following products have been updated:

    Vault of Magic for 5th Edition (5E Compatible)
    • [Updated] Tokens
    • [Updated] FGU 4.5


    D&D Monster Manual (D&D fifth edition)
    • [Fixed] Missing Wolf token
    • [Fixed] Salamander Spear action
    • [Fixed] Typo


    D&D Mordenkainen Presents Monsters of the Multiverse (D&D fifth edition)
    • [Fixed] Stat blocks for Kobold Sorcerer, Wizard Invoker, Blackguard, and Kruthink Tunneler.


    Barbarians of Lemuria (Barbarians of Lemuria)
    • [Fixed] 1st and 3rd magnitude spells now default to correct minimum AP (5 and 15)
    • [Fixed] When selecting "tough" to cast a second magnitude spell the chat result now displays the correct text.
    • [Updated] Anchoring on Spell tab
    • [Fixed] Rolling a protection roll from an NPC manually was throwing an error.


    Rolemaster Classic (Rolemaster Classic)
    • [Fixed] Electricity critical results 91-95 for severity C didn't have any effects
    • [Fixed] Level Bonuses getting cleared when the grouping option set to None


    Rippers Resurrected: Game Master's Handbook (Savage Worlds)
    • [Fixed] Greek text clue.


    Deadlands The Weird West: Showdown at Sundown Adventure (Savage Worlds Adventure Edition)
    • [Fixed] Minor: The name field changed to product id
    • [Updated] Better header background to support Deadlands Theme


    Creature Codex (5E Compatible)
    • [Fixed] Tveirherjar NPC weapon attack fixed.


    Starfinder RPG - Starfinder Adventure Path #34: We're No Heroes (Fly Free or Die 1 of 6) (Starfinder)
    • [Fixed] Light missing from map "Event 1 It Fell Off the Back of a Truck"


    Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)
    • [Fixed] Broken links
    • [Updated] Converted images to webp
    • [Updated] General clean up and lots of little bug fixes and corrections.


    Savage Rifts: Game Master's Handbook (Savage Worlds Adventure Edition)
    • [Fixed] Broken links in some Encounters
    • [Updated] Various tweaks and fixes


    Rifts(R) for Savage Worlds: Atlantis and the Demon Seas Sourcebook (Savage Worlds Adventure Edition)
    • [Updated] All images changed to webp
    • [Updated] Typos, effects and other stuff fixed and updated.


    Savage Rifts: Blood and Banes (Savage Worlds Adventure Edition)
    • [Updated] Images changed to .webp format
    • [Updated] Lots of little changes, typo's and such.


    Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
    • [Updated] Ammunition for missiles added as Items (for characters to buy etc.) This will be happening in all the Rifts modules over time. Easier for use with Shop extensions etc., and to make it easier to find prices.
    • [Updated] Altara Instilled Ignore automation fixed.
    • [Fixed] Lots of little things I have noticed while playing.


    Shadowdark RPG (Shadowdark RPG)
    • [Fixed] Folder name to "Shadowdark"
    • [Added] Module load information
    • [Added] Effects targeting
    • [Fixed] HP roll for dwarf ancestry
    • [Fixed] Script error when opening the other tab for class records that were exported as "read only"
    • [Added] Added Critical strike immunity effect "IMMUNE: critical"
    • [Updated] When leveling up it will check for an existing talent record and copy the description text to the character sheet.


    Cyberpunk Red: Core Rulebook (Cyberpunk Red)
    • [Fixed] an issue with min stat bounds not mathing correctly
    • [Fixed] an issue with injury names not displaying properly on the character sheet when applied in combat
    • [Fixed] issue with attack skills not being properly handled if added to elflines character sheet


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Ability modifier text on char sheet not accounting for spellburn.
    • [Updated] Mercurial magic effects display in chat regardless of spell check result.

  2. #2
    CoreRPG (and layered rulesets)
    • [Fixed] Identified name of records could be seen on minimized window icons as tooltips until identification state toggled after starting session or sharing record.


    D&D 4E (Ruleset)
    • [Fixed] Encounter XP was not being calculated correctly when awarding via party sheet.

  3. #3
    Starfinder RPG (Ruleset)
    • [Fixed] PCs were not able to level up and produced an error when attempting to select ability score increases from level up.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #4

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,100
    Hotfixes

    Pathfinder 2 RPG - Monster Core (Pathfinder 2.0)
    • [Fixed] Ranged Attacks


    Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)
    • [Fixed] Broken links to a few NPCs
    Last edited by lokiare; May 6th, 2024 at 20:37. Reason: Adding products.

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