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Thread: Edit and update

  1. #1

    Edit and update

    Is there a way to update a module? Let me explain. So i created a module and compiled it and it works just fine. Later i decided to change the token images. So i pulled it into a clean campaign, loaded it up and changed the graphics. After i made the updates i saved it again. it consiste of images, npcs and the ref manual. After it was compiled i opened it up and while my module icon changed everything else was blank. All my images, npc and ref man were gone. What do i need to do to save it correctly?

  2. #2
    Zacchaeus's Avatar
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    You need to go back to the campaign you created the module in; make any changes and export it with the same name. You can’t edit what is in a module in any other campaign. See video forty one here for more information https://www.fantasygrounds.com/forum...-do-I-in-Unity
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    LordEntrails's Avatar
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    Also see the link in my signature about Module Creation and read that thread particularly about "Development Campaigns".

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

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