Thread: loadorder Not Working?
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February 29th, 2024, 19:39 #1
- Join Date
- Sep 2020
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- Ballston Lake, NY
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loadorder Not Working?
I have two extensions. One depends on the other loading first.
I set loadorder on both, but no matter what values I set them to, the load in the same order.
I want setting maker tweaks to load first, then quar dai.
In the setting maker tweaks extension.xml I have this
Code:<properties> <name>Feature: Setting Maker Tweaks</name> <version>1.09</version> <loadorder>20</loadorder> </properties>
Code:<properties> <name>Setting: Quar Dai</name> <version>1.10</version> <loadorder>40</loadorder> </properties>
What am I doing wrong? Does this property no longer work?
Thanks in advance.
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February 29th, 2024, 20:13 #2
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- Sep 2020
- Location
- Ballston Lake, NY
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- 600
I figured this out.
The load order is not updated until you restart FGU.
If you change <loadorder> and use
Code:/reload
If you close the campaign and reopen it, it doesn't take.
It seems loadorder is read and set when FGU is started. Which makes sense, since the other properties are required when a campaign is selected and before it's loaded.
So that's an important note about the properties node.Last edited by Mike Serfass; February 29th, 2024 at 20:26.
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February 29th, 2024, 20:27 #3
Supreme Deity
- Join Date
- Mar 2007
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That's correct; extension metadata only updates on a full restart of the program.
Regards,
JPG
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