STAR TREK 2d20
  1. #1

    Animated NPC Tokens dont rotate

    So my campaign has an encounter with and ancient white dragon coming up and I wanted to make it extra special by using an animated token from:
    Crosshead's Animated Tokens - Characters vol.3 (https://www.dmsguild.com/product/390...haracters-vol3).

    So I bought that, converted it with Shutter Encoder and brought it into my game. Trouble is, I cant seem to rotate the npc token while it's on the map, the dragon is just permanently facing south. Admittedly it is not the biggest problem but it would be nice to rotate the token with the orientation marker.

    Additionally it seems like when the .webm is dragged straight from the assets tab it WILL rotate, which might be what I end up using but it would be nice for the players to be able to roll the creature token and the initiative tracker instead of just the initiative tracker.

    https://i.imgur.com/GsLNyIu.png
    (Left [Alternative Option]: Drag and dropped asset, rotates freely || Right [Problem Child]: NPC token that just rotates the orientation marker and not the token)

    I don't know if this is something that just can't be done or if I made a mistake along the way but if anyone has any solutions I would appreciate it.

  2. #2
    Zacchaeus's Avatar
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    Welcome to the forums.

    If you have the option set to show facing indicator then only the marker moves when you use SHIFT+the middle mouse wheel. If you want the actual token to rotate switch off the facing indicator and it will now rotate the token using SHIFT+the middle mouse wheel. This applies to any token not just animated ones. Dragging a token directly from assets is a different thing altogether. Doing this places the token on the map as part of the map rather than as a token with an NPC attached. You can't target such a token and everyone can move it - so that's probably undesirable.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3

    <3

    Yeah that did it, thanks a bunch

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