Thread: Weapon and Armor properties...
-
December 12th, 2023, 20:05 #1
- Join Date
- Jul 2008
- Posts
- 226
Weapon and Armor properties...
Does the PF2 ruleset offer any way to combine a material with a weapon or armor to have it acquire all the properties of that material? Cold Iron as an example? The 4E ruleset has this ability and it is very handy. You can drag a magic item property (flaming) on top of any weapon or armor, and it will essentially create a "flaming whatever" I would think PF2 being much newer and with more automation would have something similar, as it's a pain to do manually. Thanks guys.
-
December 12th, 2023, 20:24 #2
- Join Date
- Feb 2017
- Posts
- 59
There is a GM Enhancements extension on the FG Forge that (among many other things) can do this.
But I agree, that would be really neat to be built-in!
-
December 12th, 2023, 23:04 #3
- Join Date
- Jul 2008
- Posts
- 226
-
December 12th, 2023, 23:22 #4
- Join Date
- Jul 2008
- Posts
- 226
Nevermind, figured it out. For some reason you have to select Cold Iron Object instead of Cold Iron Weapon and then it allows you to fuse it with a weapon. Nice!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks