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December 9th, 2023, 10:31 #211Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 9th, 2023, 10:31 #212Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 16th, 2023, 17:06 #213
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- Jun 2021
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- 9
I apologize if this is asked and answered but I couldn't find it in the forum.
I'm trying to automate a monster action using VsDC. I can get it to work with skills and saving throws but I don't know how to set a fixed DC. I've tried VsDC:Athletics:vs:FIXED=22 but that doesn't work. Is there a way to do this now?
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December 16th, 2023, 17:19 #214
You can't do that with NPC ability automation - refer to the Wiki page here for what can be done: https://fantasygroundsunity.atlassia...ity+Automation
What's the use case?Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 16th, 2023, 17:47 #215
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- Jun 2021
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I want to automate the perception check for a hazard so I can drop the roll onto a token and automatically do a perception check vs. the dc of the hazard. Something like VsDC:FIXED=22:vs:Perception. I can do it for every character right now through the Party Management window, or for individual characters using the new DC tab, but having this functionality on the NPC's sheet would make it easier for me to do a secret check quickly.
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December 16th, 2023, 18:02 #216
Unless I'm completely misunderstanding, this isn't about a fixed DC for a creature VsDC action, it's about reversing the action and NPC automation triggering a PC to roll a skill check against a DC on the NPC?
If that's what you're referring to, that isn't how the NPC VsDC automation is designed to work - it's designed to make the check for the NPC against a target's DC, because the NPC automation is based on the NPC being the actor. Expanding the code to suddenly reverse that design would be a lot of work, and I'm not sure if it's worth it for this limited use case, sorry.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 16th, 2023, 18:25 #217
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- Jun 2021
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December 17th, 2023, 17:15 #218
I know there's a billion other things on the table, but that does bring to mind that more hazard automation in general would be nice; currently hazards feel like the least polished encounters to run and to build.
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December 17th, 2023, 21:09 #219
Suggestion: For Cast actions on spells and activities, could there be a "roll with apply all" check box? Basically so that if "apply all" is clicked, that cast action will be triggered and then the rest of the actions will apply based on that. That would allow single-click automation for most spells and abilities instead of the two clicks (cast then apply all) currently needed.
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December 17th, 2023, 21:59 #220
That's not something that I plan to look into. For multiple reason - it goes against the usual two step FG process for things like this (roll and verify, then apply), doesn't allow for hero points or re-rolls, and is actually pretty complex to code - as FG dice roll actions are asynchronous. Never say never, but it's not something I'm considering in the current plans.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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