DICE PACKS BUNDLE
  1. #1

    5e Spell Points?

    On page 288 of the 5e DMG, there's a variant rule for Spell Points.

    If you own the 5e DMG on D&D Beyond, you can see the rule at this link:
    https://www.dndbeyond.com/sources/dm...antSpellPoints

    Is there a way to implement them into FGU? I could always create a ranged weapon called "Spell Points" and give it a number of ammo bubbles, but is there another way? a mod or something?

    Been thinking about implementing them in my games, because I just hate vancian magic that much. =)

    Thanks!
    A.J.

    “It isn't Narnia, you know," sobbed Lucy. "It's you. We shan't meet you there. And how can we live, never meeting you?"
    "But you shall meet me, dear one," said Aslan.
    "Are -are you there too, Sir?" said Edmund.
    "I am," said Aslan. "But there I have another name. You must learn to know me by that name. This was the very reason why you were brought to Narnia, that by knowing me here for a little, you may know me better there.”

    ― C.S. Lewis, The Voyage of the Dawn Treader

  2. #2
    You should be able to set that up with this extension
    https://forge.fantasygrounds.com/shop/items/375/view

  3. #3
    Quote Originally Posted by rhagelstrom View Post
    You should be able to set that up with this extension
    https://forge.fantasygrounds.com/shop/items/375/view
    Thank you!!
    A.J.

    “It isn't Narnia, you know," sobbed Lucy. "It's you. We shan't meet you there. And how can we live, never meeting you?"
    "But you shall meet me, dear one," said Aslan.
    "Are -are you there too, Sir?" said Edmund.
    "I am," said Aslan. "But there I have another name. You must learn to know me by that name. This was the very reason why you were brought to Narnia, that by knowing me here for a little, you may know me better there.”

    ― C.S. Lewis, The Voyage of the Dawn Treader

  4. #4

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