Thread: Search extension on home screen
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July 21st, 2023, 18:23 #1
Search extension on home screen
Hello.
I noticed that there has been a small change to the home screen that allows you to filter extensions. This is already an improvement, but I would like to know if there are any plans to include an extension search bar in that field? It is a feature that is sorely lacking, especially with the dozens of extensions that can be obtained directly from Forge.- - -
FG Classic / FG Unity Ultimate
Playing D&D 5th
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July 21st, 2023, 22:01 #2
I agree. As I acquire more extensions, that list gets longer and more tedious to scroll through.
You can make the suggestion here: http://fgapp.idea.informer.com/
I suspect others will vote for it too.
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July 22nd, 2023, 03:31 #3My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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July 23rd, 2023, 21:58 #4
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July 31st, 2023, 19:54 #5
I added a suggestion on the Idea Informer: http://fgapp.idea.informer.com/proj/fgapp?ia=141178
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FG Classic / FG Unity Ultimate
Playing D&D 5th
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July 31st, 2023, 23:05 #6
- Join Date
- Jan 2021
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- Itinerant, as needed
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Filtering to those that are not tagged as being specific to rulesets of which none are either CoreRPG or the ruleset that's associated with the campaign would seem to be a reasonable default, at least.
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August 1st, 2023, 09:37 #7If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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August 1st, 2023, 10:39 #8
- Join Date
- Jan 2021
- Location
- Itinerant, as needed
- Posts
- 75
There might be some weirdness going on, or maybe it's specific to older extensions, but when set to load an existing PF2e campaign, among the extensions it still lists for me are
* https://forge.fantasygrounds.com/shop/items/623/view (Druid Wild Shapes (v0.1.5))
* https://forge.fantasygrounds.com/shop/items/126/view ("Random Encounter Generator 5E")
* https://forge.fantasygrounds.com/shop/items/140/view ("Mad Nomad's Consumable Items")
all of which are explicitly listed as 5E Compatible (only) and not PF2e or CoreRPG.
There's some filtering going on, because I have other extensions which are 5E specific and aren't showing up for the same PF2e campaign like 5E Polymorphism... but eh. Is it possible that the extensions are properly categorized in the Forge store itself, but not in metadata within the extension used to filter?
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August 1st, 2023, 10:43 #9Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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