DICE PACKS BUNDLE
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  1. #31
    Quote Originally Posted by pindercarl View Post
    Thanks for your patience, uMike. I didn't find anything particular to the map in question. However, we've uncovered a few memory leaks with images that have been patched and could be affecting performance on your maps. The fixes should be in the next release.
    Have you been patching memory leaks a lot over the last month or more? I ask because starting in September, we noticed a huge improvement to stability over previous weeks.

    It was the first time since version 4.4 that we haven't had to constantly close and re-open the maps or restart the session multiple times a night, and we were using a maps with lots of tokens and detail which typically bogs things down. Lately its its been going smoothly no mater what we threw at the map.

  2. #32
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    Quote Originally Posted by ShadowedHand View Post
    Have you been patching memory leaks a lot over the last month or more? I ask because starting in September, we noticed a huge improvement to stability over previous weeks.

    It was the first time since version 4.4 that we haven't had to constantly close and re-open the maps or restart the session multiple times a night, and we were using a maps with lots of tokens and detail which typically bogs things down. Lately its its been going smoothly no mater what we threw at the map.
    Glad to hear things have improved for you. These changes aren't the only memory leak fixes recently, but I can't say for certain which releases have included fixes without digging through the commit logs. I hope things continue to improve with the next release.

  3. #33
    The recent changes that @pindercarl has patched recently have not been released yet; and just entered beta testing today in the Test channel.

    I don't know of anything specific in September that would have helped; but we have been trying to streamline some of the ruleset code to make it more standardized and a little faster. Maybe it's a case of every little bit adds up...

    Hopefully, the changes in the Test channel will help even more.

    Regards,
    JPG

  4. #34
    Last night we had our first session of the Skull & Shackles game since the big patch. We had NO issues with token movement. I hope that's indicative of all the changes solving the problem I was having. Very happy to have a smooth session last night.

    Thanks for the help!

    ~uMike

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