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May 25th, 2023, 03:34 #1
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- Jan 2019
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- Northern NJ suburbs -- near NYC
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Would adding an option to display megahexes with hexes be a trivial change?
I play Melee and Wizard (and The Fantasy Trip) a lot. They use a hex grid with an extra level of delineation for mexahexes. Is rendering megahexes on a hex grid so onerous a challenge that it isn't worth suggesting?
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May 25th, 2023, 08:54 #2
It's worth suggesting, but I'd imagine that this would be a low priority for the devs.
You could make an image with a lot of large hexes and a transparent background and save that as a .png file. Then use that as a layer in your hex map - resizing the image so that it displays the megahexes as needed.
Search the internet for "how do I make a hex grid in xxxxx" - where xxxxx is the image editor you use - for example: "how do I make a hex grid in gimp". Then create a hex grid of the size that would work best for the type of images you use for battle maps.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 26th, 2023, 22:05 #3
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- Jan 2019
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- Northern NJ suburbs -- near NYC
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Thanks for suggesting a workaround!
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