Fantasy Grounds Merchandise
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  1. #71
    I published version 0.14 with the following changes:

    * Automatically builds the default activities before applying any of the imports (This fixed your missing activities draykor)
    * Explicitly imports weapon/armor proficiencies, rather than relying on FGU automation
    * Explicitly imports spell proficiencies, rather than relying on FGU automation (really only applies to legacy ruleset)
    * Explicitly imports save proficiencies, rather than relying on FGU automation (This fixes your fortitude importing wrong draykor)
    * Fixed an issue where stealth wasn't imported (and this fixes your stealth importing wrong)

  2. #72
    Thank you very much for all that you do

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