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April 9th, 2023, 14:51 #1
DnD5e “The Murkmire Malevolence" (AL) on Tue. Apr 11 6-10pm (GMT-06)
Greetings,
As of this posting there are still spots open in the one-shot DnD scenario “The Murkmire Malevolence" (Adventurers League) on Tuesday, April 11 6-10pm (GMT-06). This will be played online. The game is free since the GM has the Fantasy Grounds Ultimate License, all players need is the Fantasy Grounds demo.
VTT Application: Fantasy Grounds (free demo version is fine)
Voice: Discord
Part of the Neophyte Night program welcoming new players to the Fantasy Grounds Gaming League (FGGL)
Sign-up and view rules at Warhorn:
Warhorn
This one-shot will follow Adventurers League rules, enabling players to transfer their characters, treasure and levels earned from one Adventurers League game to the next. The D&D Adventurers League is an ongoing official campaign for Dungeons & Dragons. Players use the fifth edition rules to create a character and bring that character to games anywhere D&D Adventurers League play is happening. Link for Adventurers League rules:
https://media.wizards.com/2022/dnd/d...Guidev12_1.pdf
Scenario information: Unbeknownst to anyone but a disgraced academic, the Varkenbluff Museum of Natural History is in grave danger. Archaeologists at a nearby dig site recently unearthed a curiosity: the Murkmire Stone. This object is actually an eldritch creature’s egg, and it’s about to hatch …
Novacian a.k.a. Aulderyn Xyrosum
Note: my name is not "novocaine" mispelled
Fate is the roll of the dice, destiny the play of the game.
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