Thread: 5e Reactions
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August 22nd, 2024, 01:52 #81
- Join Date
- Mar 2020
- Posts
- 36
Hey,
I'm trying to make this extension work for the "Parry" and "Riposte" Combat Superiority maneuvers, but I must be doing something wrong.
I've read the instructions on the Forge, but could please guide me through each step, since I'm definitely missing some of it.
Thank you in advance
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December 24th, 2024, 20:40 #82
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December 27th, 2024, 11:02 #83
Hi guys,
I've not had much time to devote to my extensions recently, so nothing much has been done.
I still plan to revisit this one and see what can be done. Hopefully in the not too distant future.
Cheers, Steve.
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February 11th, 2025, 17:13 #84
Checking back in. I finally got my players to use the shift button for OA anticipating the ext will check the reaction off for me
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February 11th, 2025, 19:59 #85
Just pushed version 1.2. Give that a shot @Nephranka and let me know if it works :P
Cheers, Steve.
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February 11th, 2025, 20:14 #86
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February 12th, 2025, 00:14 #87
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February 16th, 2025, 01:28 #88
Sad to report but we have a conflict with BCEG. The bug only happens on the client side. No conflicts as the host. When players use the shift the chat indicates OA but no check off in the CT.
My test as host showed nothing but once I logged into the host as a player it would not work for the player.
Edit: This is happening with only reactions loaded. Client side will not trigger the check mark.Last edited by nephranka; February 16th, 2025 at 12:21.
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February 16th, 2025, 20:12 #89
I think I know why this is happening, stupidity on my part. I'll hopefully get a chance to fix it tomorrow.
Thanks for testing !!
Cheers, Steve.
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February 17th, 2025, 00:32 #90
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