-
March 12th, 2023, 15:09 #1
Question on Effect: Set AC to 10 + Dex
Hello all, I'm working on making an assassin's dagger for my party. It is a Dagger + 1, with an effect that twice per long rest it can reduce the AC of a target to 10 + dex for for one attack
The bit I'm having trouble with is I don't see a way to set AC. This: AC: 10[DEX] is doing this: +10+DexModifier.
Is there a way to set AC, not +X or -X, but AC is now X?
-
March 12th, 2023, 16:35 #2
No, you can only add a modifier. So you would need to work it out manually. So if the target has an AC of 16 and it would be 13 without armour then before making the attack add a 3 into the modifier box.
Otherwise you'd need to rewrite the effect before each attack to add a negative modifier to the AC (such as AC:-3).If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks