-
July 23rd, 2023, 12:42 #21
Hey, all. I'm having trouble coding creatures with multiple resistances to different damage types. Specifically, I'm trying to code the resistances for a Demon from the East Texas University campaign setting, and the book says they are immune to Fire and Bludgeoning damage, take normal damage from Magical Sources, and half damage from everything else. I tried coding this as follows:
[@Halve Damage, @Normal Arcane Damage, @Immunity Fire, @Immunity Bludgeoning]
The result of this is that it halves all incoming damage - including that from Fire and Bludgeoning Sources - but treats Arcane damage as normal. Is there any way to correctly code the additional resistances on these demons beyond just the damage reduction?
Thanks so much!
- ToKo.- ToKo
ULTIMATE LISCENSE HOLDER, BABY!
"Roll20 ruined my first Ambush, and I never looked back..."
Dean - East Texas University - Higher Education Campaign - (SWADE Ruleset) In Progress
-
July 24th, 2023, 15:24 #22
Not able to test right now, but how about this?
[@Halve Damage,@Normal Arcane Damage] [@Immunity Fire|Bludgeoning]My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
-
July 24th, 2023, 15:27 #23
Curious. In for answers. Since you are halving all damage entirely what if you switched it up to halve only Melee and ranged?
-
July 24th, 2023, 15:53 #24Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
July 25th, 2023, 13:16 #25- ToKo
ULTIMATE LISCENSE HOLDER, BABY!
"Roll20 ruined my first Ambush, and I never looked back..."
Dean - East Texas University - Higher Education Campaign - (SWADE Ruleset) In Progress
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks