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  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,079

    Release Updates for March 7th, 2023

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

    The following products have been updated:

    Shadow of the Demon Lord Demon's Lord Companion (Shadow of the Demon Lord)
    • [Updated] Attacks and Challenges


    [B]Shadow of the Demon Lord (Shadow of the Demon Lord)/B]
    • [Updated] Death Markers


    Call of Cthulhu 7E (Ruleset) (Call of Cthulhu 7E)
    • [Fixed] Error in console when an Era is defined with unnamed skill(s)
    • [Fixed] Half and Fifth Skill Checks not updating


    Kingdoms & Warfare (5E Compatible)
    • [Fixed] The Power Pool page of the party sheet was throwing errors. Now it's not.


    Starfinder RPG - Interstellar Species (Starfinder)
    • [Added] Evolutionist class


    Pathfinder RPG - Occult Adventures (Pathfinder RPG and D&D 3.5/ OGL)
    • [Added] more tricks and game mechanics for the mesmerist
    • [Added] more game mechanic for the psychic
    • [Added] more game mechanics for the spiritualist
    • [Fixed] this should fully flesh out all the core class for occult adventure


    [U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)[U]
    • [Updated] Updated for latest version of Tomorrow Legion Player's Guide


    Savage Rifts: Game Master's Handbook (Savage Worlds Adventure Edition)
    • [Updated] Update to work the latest Tomorrow Legion Player's Guide


    Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)
    • [Updated] Update to work the latest Tomorrow Legion Player's Guide


    [U]Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)[/]
    • [Updated] Update to work the latest Tomorrow Legion Player's Guide


    Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
    • [Updated] Overhaul and update of Ref Manual and extension
    • [Updated] Update and overhaul.


    Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
    • [Updated] Overhaul and update


    Rolemaster Companion I (Rolemaster Classic)
    • [Added] Rolemaster Companion 1 - Players module - Death marker information to the appropriate races


    Rolemaster Classic (Rolemaster Classic)
    • [Added] Character Law module - Death marker information to the appropriate races
    • [Added] RMCCreaturesTreasures - Players module - Death marker information to the appropriate races
    • [Added] Death markers that use the NPC Subgroup field list for customization
    • [Added] Death Marker field to Race records that is used for PC death markers


    Savage Rifts: The Tomorrow Legion Archetypes - Set 2 #SWADE (Savage Worlds Adventure Edition)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Savage Rifts: The Tomorrow Legion Archetypes - Set 1 #SWADE (Savage Worlds Adventure Edition)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Savage Rifts: Game Master's Handbook (Savage Worlds Adventure Edition)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Rifts: The Garnet Town Gambit (Revised Edition) (Savage Worlds Adventure Edition)
    • [Updated] Updated to match latest Tomorrow League Player's Guide


    Cyberpunk Red: Core Rulebook (Cyberpunk Red)
    • [Fixed] Weapon Attachment lists on Items did not properly enforce attachment type
    • [Fixed] Typos in the reference manual for Exec Role Ability
    • [Fixed] Disabling a weapon attachment did not disable passive damage effects.
    • [Updated] Vehicles will hide the Plow with NOS button unless Combat Plow and NOS is equipped
    • [Updated] Vehicle ramming damage can now be changed and set to desired value
    • [Fixed] Selected grenades on NPCs was not remembered on re-load of window
    • [Added] Support for "IGNORE: Critical Injury Name" Internal Effect
    • [Added] New option "Chat: Show Critical Injury description when rolled during combat" to output the description of the rolled injury
    • [Updated] Optimizations to the Combat Tracker for faster NPC load
    • [Fixed] If multiple COVER effects existed, and damage was applied, some cover values would increase
    • [Fixed] Shield destroyed output now works properly when damage equals the shield hp
    • [Added] "Shield Prevented Damage" output added when shields protect the target
    • [Fixed] The `INT: #` combat tracker effect was not applying to INT skills properly
    • [Fixed] Some typos in the reference manual on the N54 section


    2E Ruleset (2E Compatible)
    • [Fixed] double dice crits
    • [Fixed] skip dead in CT


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Added] Missing corruption and misfire tables for magic missile spell.


    Barbarians of Lemuria (Barbarians of Lemuria)
    • [Updated] The Included Adventure Sagas of Krongar: Maps now have LOS and Lighting,
    • [Updated] Updated and relinked all NPC token and images for included adventure
    • [Fixed] Graphical bugs in text related to special characters for included adventure
    • [Removed] Sagas of Krongar Adventure NPCs from Reference manual (was duplicative)
    • [Added] Added button for trademark weapon automation
    • [Updated] To roll more than 2 bonus or penalty die use the desktop Boon/Flaw Buttons and drag and right click to add additional die.
    • [Fixed] All ranged and Brawl attacks now round strength bonus down instead of up
    • [Fixed] Arcane Value will no longer reset to zero (from last update)
    • [Updated] Priority message for NPCs is now a "Secret" to players
    • [Updated] How modifiers are applied to character sheet rollers.
    • [Added] Basic effects are implemented. See related forum Post.
    • [Fixed] Lifeblood max will once again update. It is also automated for strength and lifeblood effects


    Horror on the Orient Express (Call of Cthulhu 7E)
    • [Fixed] Missing story entries in Death and Love in a Gondola
    • [Fixed] Missing story entries in Cold Wind Blowing
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Dune 2d20 (Ruleset)
    • [Fixed] Further clean up in relation to the last Beta


    Star Trek Adventures 2d20 (Ruleset)
    • [Fixed] Further clean up in relation to the last Beta
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #3
    CoreRPG (plus layered rulesets)
    • [DEV][Updated] Added indirect references to TokenManager global script.


    Dungeons and Dragons (5E) (Ruleset)
    • [Added] Appended ignore subrace field to race records to handle Tiefling and Aasimar variants.
    • [Fixed] Errors reported to chat when rolling 1-3 on failed system shock roll when using house rule variant.


    Savage Worlds
    • Integration of Feb 2023 CoreRPG changes
    • [Updated] Death markers updated to use new customizable death marker options from CoreRPG.
    • [Fixed] Distance display numbers too large when using decimal distance base units.
    • [Fixed] Token height information not used in distance calculations. (Still ignored when using chase mode.)

  4. #4
    Mutants and Masterminds 3e (ruleset)
    • [Fixed] Resistance rolls did not take into account bruises (circumstance penalties) when rolling saves.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #5
    Hotfixes

    Pathfinder (1E) (ruleset)
    • [Fixed] Combat totals not updating correctly on PC combat tab.


    Starfinder RPG (ruleset)
    • [Fixed] Ability cast actions would throw error when attempting to open editor window.
    Last edited by Moon Wizard; March 9th, 2023 at 16:06.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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