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  1. #1

    Question about the action points text color.

    So in our game the color on the action points caps are white. But it is difficult to read. Looking at screenshots of the Fallout 2d20 modules in the store, the font color is black. My GM searched through options and didn't find any option to change the color. Is there an extension or an option that we're missing to turn the Action Points Font color to black?
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  2. #2
    I would have your GM check if they are loading a theme as it appears black with the default theme.

    Screenshot 2023-02-28 080429.png
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

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  3. #3
    Thank you very much!
    FGU Ultimate|OGL 1.0a forever | Open RPG Creative (ORC) license!
    I play and GM everything and anything!
    Come join me and make some memories of another life.
    DMing Curse of Strahd with 6 wonderful people.
    Playing 5e in Midgard with Sir Greystone
    Playing Rolemaster and Fallout 2d20 with GM Max
    Playing Against the Darkmaster with Kergan
    Solo Roleplaying to become a better GM and experiment with systems that aren't as popular.

  4. #4
    i am the GM in question.

    no matter if i use the light or dark theme, the numbers are white and very difficult to read.

  5. #5
    Quote Originally Posted by Immelmann View Post
    i am the GM in question.

    no matter if i use the light or dark theme, the numbers are white and very difficult to read.
    if you do not load a theme, there should be no issue, also are you using official SmiteWorks themes? if so please let me know which ones specifically, and I will get those fixed.

  6. #6
    Quote Originally Posted by jwatmough View Post
    if you do not load a theme, there should be no issue, also are you using official SmiteWorks themes? if so please let me know which ones specifically, and I will get those fixed.
    yeah. no theme = black numbers, but makes for a boring background.

  7. #7
    Pushed a hotfix to change the font modcollector font and a frame to ensure the number is focused.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  8. #8
    Quote Originally Posted by Immelmann View Post
    yeah. no theme = black numbers, but makes for a boring background.
    To each their own. I like the standard Fallout theme.

  9. #9
    well, some thing auto updated. now all my theme extensions have visible numbers. not that BS white krap

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