Thread: SWADE Chase Range
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March 9th, 2023, 00:00 #21Savage Rifts© on Fantasy Grounds Store
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March 9th, 2023, 02:43 #22
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Dividing the distance multiplier by 3 when doing dogfights or chases where you want to space out the card with highlighting turned on. The quirk you point and how to make up for the card highlight being 3 spaces per card.
If you don't have to divide by three, how are your distances and ranges accurate? Are we missing something?
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March 9th, 2023, 08:15 #23Savage Rifts© on Fantasy Grounds Store
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March 9th, 2023, 23:55 #24
That is becuase you ran a chase and not a Dogfight. Cards overlap in this set up and the increment is therefore one square so you can't see the problem.
There is a tutorial video I linked to by a helpful chap. He is the best person for an explanation why we all divide by 3Last edited by Lonewolf; March 10th, 2023 at 05:29.
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March 17th, 2024, 23:01 #25
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Using Savage pathfinder and the quick map system, SWADE chase rules can be selected, but I can't see how to set range. What am I missing?
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March 18th, 2024, 00:32 #26Savage Rifts© on Fantasy Grounds Store
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March 18th, 2024, 22:34 #27
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Yes I have, it looks like a chase, but I don't see a place to input range increments.
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March 18th, 2024, 22:37 #28Savage Rifts© on Fantasy Grounds Store
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March 19th, 2024, 00:57 #29
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Post #11 has screenshots of the grid section where range increment is set.
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March 21st, 2024, 11:45 #30
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Great, thanks! got it working. One less thing I am confused about.
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