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February 26th, 2023, 12:40 #31
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February 26th, 2023, 13:33 #32
Barbarians of Lemuria - Mythic Edition P.10 :
Bonus Die: An extra die that is rolled along with the Task Roll or Attack Roll – the lowest die result is discarded. On a regular roll adding two d6 together, (2d6) a bonus die would let you roll three dice and keep the best two. Having two bonus dice would mean you roll two extra dice (four dice in total) and discard the lowest two, etc.
Barbarians of Lemuria - Mythic Edition P.11 :
Penalty Die: Essentially, the opposite of a bonus die, a penalty die is an extra die that is rolled where the highest die is discarded. If two penalty dice are added to a roll, the two highest dice are discarded, etc.
but I understand that it is not the most urgent
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February 26th, 2023, 13:36 #33
Let me wake up and crack open my pdf
Edit: Alright I see on page 23 it gives a specific use case of two boons or two flaws for a task roll.Last edited by bayne7400; February 26th, 2023 at 13:50.
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February 26th, 2023, 13:40 #34
I'll take a look at those today. I am actually running a game in the ruleset this morning.
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February 26th, 2023, 13:56 #35
I am trying to understand this. Here is what I see when a player rolls a damage. They look fine in my game
Attachment 56426
Ok I see the priority message is showing as far as initiative goes. I'll put that on the list to revamp.
I see an issue with init on client side.
Here is me rolling as a client in your campaign. I will need a lot more details on what exactly was wrong with your players rolls.
Attachment 56427Last edited by bayne7400; February 26th, 2023 at 14:19.
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February 26th, 2023, 14:49 #36https://forge.fantasygrounds.com/shop/items/199/view
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February 26th, 2023, 15:17 #37
I think there is a problem with the drag and drop of the damage.
problem drag & drop.PNG
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February 26th, 2023, 15:27 #38
Ok that image is very helpful. I can reproduce and get it updated.
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February 26th, 2023, 16:12 #39
thats my issue, the client suddenly deciding to roll two dice
this from my chat log
the correct rolls were done by me as the GM the payer could only roll 2d6 for damage
TURN] Estarond Fireface
Estarond Fireface: Bow [Career +0, Agility +2, Ranged +3] [Defence -2] Task Roll Automatically Succeeds [MIGHTY Success] [2d6+3 = 15]
Estarond Fireface: Protection Roll
Estarond Fireface: NO Damage Reduction
Total Damage Applied: 12
Estarond Fireface: Bow damage [Damage Bonus +1] [2d6+1 = 12]
GM: Protection Roll
GM: NO Damage Reduction
Total Damage Applied: 5
Estarond Fireface: Dagger damage [LIGHT] [Damage Bonus +1] [DROPPED 6] [d6+1 = 5]
GM: Protection Roll
GM: NO Damage Reduction
Total Damage Applied: 6
Estarond Fireface: Bow damage [Damage Bonus +1] [d6+1 = 6]
Estarond Fireface: Protection Roll
Estarond Fireface: NO Damage Reduction
Total Damage Applied: 13
Estarond Fireface: Bow damage [Damage Bonus +1] [2d6+1 = 13]
Estarond Fireface: Protection Roll
Estarond Fireface: NO Damage Reduction
Total Damage Applied: 7
Estarond Fireface: Bow damage [Damage Bonus +1] [2d6+1 = 7]
GM: Protection Roll
GM: NO Damage Reduction
Total Damage Applied: 3
Estarond Fireface: Bow damage [Damage Bonus +1] [d6+1 = 3]
GM: Protection Roll
GM: NO Damage Reduction
Total Damage Applied: 5
Estarond Fireface: Bow damage [Damage Bonus +1] [d6+1 = 5]
Estarond Fireface: Protection Roll
Estarond Fireface: NO Damage Reduction
Total Damage Applied: 6
Estarond Fireface: Dagger damage [LIGHT] [Damage Bonus +1] [DROPPED 6] [d6+1 = 6]Ultimate licence
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February 26th, 2023, 17:34 #40
I found an issue with dragging . Double click seems to be working. I'll be working on it.
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