Thread: Character creation for MGT2e
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February 10th, 2023, 01:46 #1
- Join Date
- Feb 2017
- Location
- Vancouver Island, Canada
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Character creation for MGT2e
OK...Mongoose Traveller 2e question about character creation
with an Ultimate license...
Have made great progress in overcoming some challenges to having others find my campaign when they are at a distance...but have overcome my ignorance level...
ha ha with a +10 DRM....
Anyhow...How do I change existing settings so that new players can set their own attribute levels on their character sheets?
I can set their levels as gamemaster...but wonder how they can be allowed to do their own??
Many thanks to those who respond...
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February 11th, 2023, 01:48 #2
- Join Date
- Feb 2017
- Location
- Vancouver Island, Canada
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As of Friday, Feb 10 65 views of this post asking for help have occurred but no replies?
Is it too elementary of a question? or does no one know answer?
Sure could use some direction?
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February 11th, 2023, 02:19 #3
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,588
This ruleset was created by a community developer named @MadBeardMan. Unfortunately, I'm neither familiar with the Traveller game system, nor the ruleset implementation on FG.
I'll try sending him a PM to see if he can take a look, but he has not been available as much lately to to RL commitments.
Regards,
JPG
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February 11th, 2023, 11:57 #4
Are you referring to setting the Characteristic value? If so, I can do that as a player - either click to select and then type a number or hover over and use CTRL+mouse-wheel. If you're not referring to Characteristics, or it still doesn't work, please provide more information about the exact issue.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 11th, 2023, 14:36 #5
As has been stated by others, I can't be everywhere at once. So apologise in the delay here.
We do have a great community here and as Tremloe has stated, to adjust a players characteristics, go to the 1st tab on the Character Sheet and over-type the new value and press Enter when complete, so that it updates the MOD etc.
If you're looking for help on learning the ruleset, the fine folks over at Fantasy Grounds Academy have got content and run sessions.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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February 11th, 2023, 16:53 #6
- Join Date
- Feb 2017
- Location
- Vancouver Island, Canada
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- 33
Thx Trenloe...I could do that setting up campaign...but when new player at a distance downloaded or uploaded the DEMO and "joined" in he was having difficulty adjusting the characteristic stats...
I will follow MadBeardMan's advice below and check out the FG Academy for further direction...
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February 11th, 2023, 17:36 #7Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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