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  1. #1

    NPC weapon ranges

    I tried to search but did not find an answer.

    How do I give NPCs weapon range increments? For example, the space goblin headhoncho has a junklaser. it is coded as

    unstable junklaser +9 (1d4+2 F; critical burn 1d4)

    is there a place I can enter "range:30" or whatever?

    NOTE: I am using the "Starfinder Positional Modifiers" extension to apply range penalties automatically.

    Thanks.

  2. #2
    Hi,

    when you got the junklaser out of an official "book" you can not edit it (as far as I know).

    But, you can recreate it yourself by adding an item.
    It is a relatively straight forward process. You can even open the "original" junklaser for reference; and I think (not 100% sure) you can copy/past text from there to your version.
    There is an entry for range.

  3. #3
    Trenloe's Avatar
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    Quote Originally Posted by Reynard203 View Post
    NOTE: I am using the "Starfinder Positional Modifiers" extension to apply range penalties automatically.
    I'd recommend asking in the extension support thread for that extension - as range isn't standard in NPC attack strings it may not be part of the extension's code.

    Looking at the Forge page of the extension it says: "Currently only penalties for shooting beyond a weapon's 1st range increment as a player is supported."
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  4. #4
    Trenloe's Avatar
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    If you want the range in the attack for informational purposes, so you can calculate penalties manually, you can do something like:

    unstable junklaser +9 (1d4+2 F; critical burn 1d4) range:30 feet

    As long as anything you add is after the close bracket of the damage entry.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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