5E Product Walkthrough Playlist
Page 2 of 2 First 12
  1. #11
    Updates Today
    • [CoreRPG+] Column lists based on CoreRPG template would not correctly initialize edit/add buttons and would generate errors when clicked before being toggled. Fixed.

  2. #12
    Updates Today
    • [5E/4E/3.5E/d20M/PFRPG/SFRPG/13A] Added back effect self-toggle button on top-level action view.
    • [5E/4E/13A] Added back heal self-toggle button on top-level action view.
    • [3.5E/d20M/PFRPG/SFRPG] Added heal self-toggle support for actions.
    • [DEV][CoreRPG+] Reworked some scripts to be more easily extension overrideable.

  3. #13
    Updates Today

    • [5E/4E/3.5E/PFRPG/SFRPG/13A/d20M] Updated reorder button in power actions to only display when in edit mode.
    • [5E/4E/3.5E/PFRPG/SFRPG/13A/d20M] Added button to delete power actions when in edit mode.

  4. #14
    Updates Today
    • [3.5E/PFRPG/SFRPG/d20M] Script error when updating power points based caster power data. Fixed.
    • [5E/4E/3.5E/PFRPG/SFRPG/13A/d20M] Filling in counter on power usage did not output cast text. Fixed.
    Last edited by Moon Wizard; February 15th, 2023 at 19:48.

  5. #15
    Updates Today
    • [5E/4E/3.5E/PFRPG/13A/d20M] Script error when using edit button on party sheet main tab. Fixed.
    • [DEV] Removed deprecated tokeninstance functions.

  6. #16
    Updates Today
    • [SW] Updated to use the default death marker system.
    • [SW] Dice tower rolls not hiding dice when acing. Fixed.
    • [DEV][CoreRPG+] Continuing cleanup and consolidation of code from inheriting rulesets.

    NOTE: The Savage Worlds rulesets will most likely be released from beta separately than CoreRPG and other rulesets in the beta, so that it can get more user testing before release.

  7. #17
    Updates Today
    • [5E] Spell slots of higher level than known spells would prevent PC actions tab combat mode from hiding spells. Fixed.

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